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Sigils of Ruin

Sigils of Ruin is a mod including sigils blocks that cause mass destruction to your world featuring natural disasters, nukes, titan fights, and more.
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sigilsofruin-1.20.1-1.2.0.jar

File namesigilsofruin-1.20.1-1.2.0.jar
Uploaded
Oct 13, 2026
Downloads
96
Size
3.9 MB
Mod Loaders
Forge
File ID
9156454
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sigils-of-ruin-1730196:9156454")

Learn more about Curse Maven

What's new

Sigils of Ruin 1.2.0: the World-Scale update
Minecraft 1.20.1 (Forge 47.4.10+). Existing worlds keep working: just replace the old jar.

Back up your world before using a tier V Meteor Shower or a tier IV Annihilation sigil: they permanently reshape thousands of blocks and cannot be undone.

World-scale events
- Meteor Shower V (Extinction): a 3,000-block asteroid and a crater about 6,000 blocks wide
- Annihilation IV (Doomsday): a warhead, a fireball, a 360-block crater, devastation rings, a mushroom cloud and fallout
- Five world-scale sigils (intensity I to III): Moonfall, Black Hole, Continental Rift, Gravity Collapse and Solar Detonation
- Persistent Deformation Fields: permanent changes apply chunk by chunk, never load a chunk and resume after a restart
- Far Event Renderer, Sky Body Renderer and Distortion Renderer (gravitational lensing)
- 6 mob effects (Lunar, Inverted and Heavy Gravity, Heatstroke and more), about 50 blocks, the Solar Shield Cloak and the Sunshade
- The Ruined World-Scale Altar structure
- Safety: a second confirmation for mega events, an Overworld-only rule, one of each world sigil per dimension, /disaster field cancel
- To shrink the mega events, lower extinctionAsteroidDiameter and doomsdayCraterRadius. If the lensing effect causes problems on your GPU, set distortionEffects=false in the client config.

Sigil of the Titans
- Terrakar and Volthyrax fight to the death, at three sizes (Skirmish, Clash, Cataclysm)
- A 50/50 seeded outcome, hidden until the final blow (titanOutcomeBias, forcedOutcome)
- Lasting battle scars: craters, trenches, cracks, glassed ground and floods that drain, plus the Petrified Stoneback or the Fallen Stormwyrm Remains
- Death scenes that keep your controls (SOFT, the default) or take the camera (HARD; hold Enter to skip)
- Titanstone and Stormscale armour, the Titan's Echo, the Titan Spyglass, and Titanstone, Titan Crystal, Stormglass and Wyrm Bone blocks
- /disaster skip and /disaster titans clearScars

Cataclysm tier, Annihilation and the Seven Trumpets
- Intensity IV (Cataclysm) for the Volcano, Meteor Shower and Tornado: Supervolcano, Extinction Event and Wedge Monster
- Sigil of Annihilation: flash, fireball, shockwave, mushroom cloud, fallout and Radiation Zones
- Hazmat Suit, Geiger Counter, Rad-Away and Blast Door
- Sigil of the Seven Trumpets: a seven-stage event after Revelation 8-11, with Heralds, Abyssal Locusts and Abyssal Riders
- Blocks: Impact Glass, Trinitite, Irradiated Earth, Abyssal Stone, Block of Sulfur, Blast Door, Crimson Water, Bitter Water
- Delayed sounds, line-of-sight flashes (flashEffects setting), volumetric clouds (cloudQuality setting)
- /disaster stage and /disaster radiation clear
- Fixed: tsunami flood water could occasionally be left behind after the wave receded

The original eight disasters
- Volcano, Tornado, Earthquake, Tsunami, Meteor Shower, Blizzard, Supercell and Wildfire, each with an evacuation countdown and 3 intensity levels
- Counterplay blocks, Meteoric Iron gear, the Runic Carving Table, the Ruined Rune Circle structure
- 40+ advancements, the /disaster command and a full config

Config changes: maxTerrainEntities now defaults to 600. New per-sigil sections, confirmMegaEvents, fieldChunksPerTick, maxActiveFields and more.

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