Description

(Unfinished Beta)
How to enter?
Defeat the Ender Dragon, Wither, or Elder Guardian. After that, rifts will appear around players in the Overworld; just walk through. Rifts tend to close; don't rely on it waiting on you.
What's really in it currently?
Generation
The Sift has meadows, willow groves, fossil-populated husklands, dying growths, and early structures. (subject to change) Gather new materials and find creatures.
Phases
The sky cycles through phases that affect damage, movement, and XP.
As the world's balance shifts, new phases will unlock.
Staffs
Staffs have changeable elements, modifiers, and are made from cores. You can modify the staff using an Echo Table.
Mace changes are also present with the new cores, explore new effects
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Tool and Weapon Trims
Currently, only 1 trim is finished; I'm working on more, but it applies to swords, pickaxes
hoes, shovels, spears, tridents, maces, bows, crossbows, and staffs
Did anyone want Upgrades?
You can now use souls dropped by powerful entities at the Attunement Bench, which give
weapons elemental affinities and tools powerful gathering abilities; armor is not excluded.
Inhabitants
Sifters and sculkers fight each other, and other creatures have complicated relationships. Singers accept recorded voices for barter, and the world is out of balance because of elite predators such as the Harmonizer, Enforcer, and Monarch.





