Sift-Backport-1.0.1.5-1.21.1-fabric.jar
Curse Maven Snippet
What's new
🌱 Vegetation & Flora
- Added Sculk Grass & Tall Sculk Grass: Introduced native Sift flora, including single-block
<button class="select-none inline-flex items-center gap-0.5 rounded-md align-middle text-sm font-medium text-foreground p-0.5 cursor-pointer hover:bg-secondary transition-[background-color,opacity]" title="c:\Users\derex\Documents\GitHub\SiftBackport\fabric\1.21.1\src\main\java\io\github\derexxd\sift_backport\block\SculkGrassBlock.java" draggable="true">
SculkGrassBlock</button> and double-tall<button class="select-none inline-flex items-center gap-0.5 rounded-md align-middle text-sm font-medium text-foreground p-0.5 cursor-pointer hover:bg-secondary transition-[background-color,opacity]" title="c:\Users\derex\Documents\GitHub\SiftBackport\fabric\1.21.1\src\main\java\io\github\derexxd\sift_backport\block\TallSculkGrassBlock.java" draggable="true">TallSculkGrassBlock</button>. - Planting Compatibility: Configured Sift plants so they can be placed on both custom Sift soils (
sculk_grass_block,light_sculk_grass_block) and vanilla grass/dirt blocks. - Flora Textures & Cutouts: Added custom textures for grass and double-tall grass (top/bottom) with transparency cutouts properly rendered on the cutout render layer.
- Loot & Drop Tables: Full survival drop tables added for
sculk_grass,tall_sculk_grass,sculk_grass_block, andlight_sculk_grass_block. - Block & Tool Tags:
- Configured
minecraft:mineable/pickaxeandminecraft:sword_efficienttags. - Added Sift terrain blocks to
minecraft:animals_spawnable_on.
- Configured
🏝️ Worldgen & Biomes
- New Floating Islands Biome: Added and weighted the
sift:sift_floating_islandsbiome directly into the Sift dimension multi-noise biome pool. - Thicker Floating Islands & Terrain Smoothing: Tuned 3D noise router settings to produce thicker, more navigable floating landmasses, sweeping hill contours, and gradual slopes rather than sheer vertical cuts.
- Vegetation Scattering: Configured natural noise-based feature placement for short and tall sculk grass patches across both standard Sift terrain and floating islands.
- Island Flora: Added placement features for hanging floating island vines.
- Atmospheric Tuning: Adjusted water colors and biome atmospheric tinting across Sift dimensions.
🛠️ Fixes & Technical Improvements
- Worldgen IntProvider Fix: Corrected nested/flat
IntProviderformatting insculk_grass.jsonandtall_sculk_grass.jsonplaced features to prevent worldgen loading crashes. - Build & Packaging: Version incremented and built cleanly as
1.0.1.5under Fabric Loom on Minecraft 1.21.1.
This mod has no additional files

