The Siege Overhaul v4.52.20 - Kill Streaks, Jackpots and Camp Spoils
Curse Maven Snippet
What's new
Fighting a siege actually pays now.
Every raider you kill puts emeralds in your Treasury. Chain your kills for a streak: double pay from the 3rd kill in a row, triple from the 6th and quadruple from the 10th. You get 8 seconds after each kill to land the next one.
Sometimes a raider bursts into a jackpot of emeralds when it dies, with fireworks and a level-up chime. The siege commander always does.
Destroying an enemy Granary, Armoury, Command Post or war work spills its spoils: emeralds, arrows, iron, gold, food, and sometimes an Uncommon or Rare Loot Box.
A new popup next to your crosshair shows what you just earned, your streak and your multiplier, and the sound climbs as your streak gets higher. No more Treasury chat line for every kill.
These rewards are capped at 256 emeralds per raid and server owners can tune or switch everything off in the config (combatRewards and friends).
This update changes the network version, so update the server and every client together, and back up your world first.
This mod has no additional files

