The Siege Overhaul v4.52.18 - Enemy Camps Keep Building
Curse Maven Snippet
What's new
Enemy camps don't stop building once their wall is finished anymore. They keep adding to their side of the map for the whole war.
After the perimeter is done, the camp crew puts up war works around it, one at a time. Each one changes how the enemy fights while it stands:
- Supply Depot (composter inside): the camp builds twice as fast.
- Lookout (tall spire with a lantern, note block inside): players who get close to the camp start glowing.
- Infirmary (cauldron inside): raiders near it slowly heal.
- Weaponsmith (grindstone inside): new raiders spawn with extra armor.
- Barracks (loom inside): every wave brings 2 extra raiders.
- War Shrine (crying obsidian inside): new raiders spawn with Strength for a while.
Each work has one key block inside. Break it and the effect stops right away. The camp will try to rebuild it a couple of times, so raiding their buildings is worth it. Once everything is standing, they keep spreading out with tents in their faction colors.
You can tune all of this in the config: turn war works off, change the build speed, the barracks bonus, the number of rebuilds and the number of tents.
Back up your world, and update the server and every client together.
This mod has no additional files

