The Siege Overhaul v4.11.0 beta - Arcane Command Center and Endless Sieges
Curse Maven Snippet
What's new
4.11.0 beta
- Persistent faction bank with wave rewards, member deposits, leader withdrawals and configurable daily interest (default 1% per real 24-hour day).
- Endless escalating siege chapters with staged reinforcements under existing active limits. Every five cleared waves offers a strict-majority retreat vote; votes and payouts survive reloads.
- Capture the enemy command core at its War Gate to defeat the invasion early.
- Magical crystal core and compact Army & Heroes, Loot & Buffs, and Bank & Faction tabs.
- Five-minute Speed I, Strength I and Resistance I blessings for 16/24/32 personal emeralds. Existing effects preserved. Mystery boxes keep 16/48/96 prices and audiovisual reveals.
- Restored formations along the approach, retaining collision and combat releases.
- Bounded optional Corpse cleanup: known new siege NPC bodies become normal dropped loot after two minutes; empty bodies clear after one minute. Nonempty player/unknown bodies remain intact; failed drops roll back. Timers configurable.
Minecraft 1.20.1 Forge, Java 17. REQUIRED on server and every client: Villager Recruits 1.15.2+, Villager Workers 2 2.0.3+, Small Ships and Siege Weapons. Matching Siege Overhaul versions required. Corpse, Epic Knights and ewewukek's Musket Mod remain optional.
Validation: clean Java 17 Forge build, 201 passing regression tests, zero failures/errors/skipped. Exact tested reobfuscated artifact. No interactive Minecraft playtest. Older unclassified nonempty corpses are preserved; converted loot follows normal item despawn rules. Beta.
This mod has no additional files