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Shyne Creator

Shyne Creator 2.12.0 is a multiplayer-first Avatar and Lua content-pack runtime for Minecraft 26.3 on Fabric and NeoForge, with Avatar Cloud backup, restore, and public sharing.
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Shyne Creator v2.15.0 (NeoForge)

File nameshyne-creator-neoforge-2.15.0.jar
Uploader
SeashyneSeashyne
Uploaded
Oct 10, 2026
Downloads
10
Size
3.9 MB
Mod Loaders
NeoForge
File ID
9116458
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:shyne-creator-1608411:9116458"

Learn more about Curse Maven

What's new

Shyne Creator v2.15.0

Phase 3 & 4 Performance, Importer, and Modernized Scrolling UX/UI

  • Modernized Mouse Wheel Scrolling UX/UI: Replaced legacy left/right page buttons (‹ / ›) with smooth mouse wheel scrolling (mouseScrolled), instant in-place updates, and sleek glowing scrollbar indicators across AvatarManagerScreen, AvatarOutfitScreen, AvatarValidationScreen, ServerPlayersScreen, and AvatarImporterScreen.
  • Performance, Dynamic LOD & Distance Culling: Integrated distance culling (distanceCull()), dynamic level-of-detail reduction for distant players, frame render budgets, profiler metrics via AvatarProfiler, and automated memory lifecycle purging for inactive avatars and cached textures.
  • Automated Avatar Importer & Creator Attribution: Introduced AvatarImporter tool for automated one-click ingestion and migration of Figura & Blockbench avatars into Shyne Standard 2.0 with creator copyright preservation (ATTRIBUTION.md) and clean-room licensing notices.
  • MultiLoader In-Game Commands: Added /shyne avatar import <folder> helper commands accessible on both Fabric and NeoForge.
  • Critical Crash Fix (StackOverflowError on Mouse Click): Resolved an issue where unhandled StackOverflowError or infinite Lua event recursion during mouse clicks escaped through MouseHandler.onButton and crashed the Minecraft client. Added multi-layer safeguards:
    • ClientLuaAvatarRuntime.callEvent now catches Throwable (preventing VM errors from bubbling up to Minecraft).
    • AvatarRuntime input and gameplay dispatchers now catch Throwable at the Minecraft hook boundary.
    • Lua event scheduler (05_events_scheduler.lua) and Action Wheel / Pings RPC now enforce recursion depth limits (_dispatch_depth and _ping_depth).
    • Action wheel button callbacks and script canvas callbacks are wrapped in try-catch (Throwable).
  • Automatic Mouth Speech Tracking & Figura Script Parity: Added automatic voice and chat speech tracking for mouth_open, open_mouth, and mouth_closed elements in zero-Lua mode, with full script control via host:isVoiceActive(), host:isChatOpen(), voice.isSpeaking(), and models.<part>:setScale/setVisible.
  • Vanilla Parent Attachment Alignment: Fixed root coordinate space transforms ensuring tails and child limb accessories align seamlessly with the player model.