DMZ Ragnarok Tournaments
Automated fighting tournaments for DMZ Ragnarok.
This is an optional module for DMZ Ragnarok. It requires the DMZ Ragnarok core (and DragonMine Z under it), and it will not load on its own.
Set an arena, open sign-ups, and let the mod run the whole bracket.
Tournaments
- Every tournament format: 1v1, team formats and free-for-all.
- A fully automated bracket. It seeds entrants, teleports fighters in, freezes them for the countdown, calls the match, handles ring-outs and disconnects, advances the winner and places spectators where they can see it.
- Tournament characters, for fighting under a separate build.
New in 1.5.0
- A crash inside a tournament character no longer resets your real character. Your main progress is safe.
Install
DMZ Ragnarok ships two ways from one build. Pick one, never both.
- All-in-one jar:
dmz_ragnarok-1.5.0.jarfrom the DMZ Ragnarok core page already contains this module. If you use it, do not add this jar. - Modular set: the DMZ Ragnarok core jar plus this Tournaments jar (and any other modules you want).
Rules:
- Never install the all-in-one jar together with this module jar. Forge reports a duplicate mod and refuses to start.
- This jar needs the core jar. It will not load alone.
- Existing worlds load unchanged. No migration.
- Removing this module from a world that used its content is refused at startup: the server stops and names the jar to put back, rather than deleting its blocks and entities. To drop it anyway and accept the loss, start with
-Ddmzr.allowContentRemoval=true.
Everything here works in singleplayer, on LAN and on any server.
Requirements
| Dependency | Required |
|---|---|
| DMZ Ragnarok core | Yes |
| DragonMine Z 2.1.1b or newer (tested on 2.1.3) | Yes |
| Minecraft 1.20.1, Forge 47.4.20+, Java 17 | Yes |
| WorldEdit | Optional, for selecting arena bounds |
Required on both the client and the server.
Support
The official Discord is where support, updates and bug reports happen: discord.gg/K7vFwWkKrF
Licence: GNU GPL v3.0, the same licence DragonMine Z uses. You may modify and share it under the GPL, with credit to DMZ Ragnarok and Ragnarok Studios LLC. All original code and assets are the property of Ragnarok Studios LLC. Source code: github.com/Shurui54/DMZ-Ragnarok.


