Shurui's DMZ Raid-Bosses

Turn any mob into a fully configurable, scheduled raid boss event - no coding, no datapacks, all in-game. Set up multiple named bosses, each with its own WorldEdit-defined arena, sign-up window, and reward table. Health and damage scale with playercount.

File Details

shuruis_raid_bosses-1.1.0.jar

  • R
  • Jul 7, 2026
  • 164.72 KB
  • 5
  • 1.20.1
  • Forge

File Name

shuruis_raid_bosses-1.1.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shuruis-dmz-raid-bosses-1599373:8384986")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🐉 Shurui's Raid Bosses 1.1.0

A compatibility release that brings Shurui's Raid Bosses up to date with DragonMineZ 2.1.1 and takes the mod out of beta. There are no changes to the raid system itself since 1.0.0-beta — every feature from the first release works exactly as before; this build simply targets the latest DragonMineZ so saga-boss and ki tuning keep working on updated servers.

🔧 Changed

  • DragonMineZ 2.1.1 support: the DragonMineZ integration (saga bosses, battle power, ki-blast damage & speed, boss scale, AI tier, and ki-move pool) now targets DragonMineZ 2.1.1.
  • Out of beta: version bumped from 1.0.0-beta to 1.1.0; the -beta label is dropped.

📦 Requirements

  • Minecraft 1.20.1 (Forge)
  • WorldEdit (required, for arena setup)
  • DragonMineZ 2.1.1 (optional, unlocks saga-boss & ki tuning)

💬 Support

Found a bug or have a request? Share it on the official Discord: discord.gg/HaXBGEPXyE