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ShuDynamics

Tech, magic infusion, tiered energy grids, digital crystal storage networks, and 3x3 mining hammers for Fabric.
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shudynamics-2.5.0-26.3.jar

File nameshudynamics-2.5.0-26.3.jar
Uploader
ShufunkShufunk
Uploaded
Oct 23, 2026
Downloads
12
Size
114.5 MB
Mod Loaders
Fabric
File ID
9298703
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:shudynamics-1665150:9298703"

Learn more about Curse Maven

What's new

ShuDynamics v2.5.0 — The Dimensional Convergence & Worldgen Stability Update

🌌 Dimensional Expansions & Generation

  • The Convergence (113 Biomes): Expanded the Convergence dimension into a massive colliding-worldscape incorporating all Mystical Terrain biomes alongside Convergence biomes into a single chaotic dimension.
  • Dedicated Mystical Terrain Dimension (70 Biomes): The dedicated realm (enchantedwood:mining_dimension) now houses all 70 Mystical Terrain biomes with custom multi-noise generation, keeping the Overworld 100% stable vanilla.
  • Overworld Generation Preserved: All custom terrain generation remains strictly contained within their respective dimensions.

⛩️ Sanctuary Outpost & Portal Generation Overhaul

  • Canopy & Giant Mushroom Penetration: Fixed Sanctuary Outpost generating atop giant mushroom caps and tree foliage. Portal placement algorithms now penetrate straight through leaves, vines, mushroom caps, and stems down to genuine solid ground (grass, dirt, stone, sand, gravel).
  • Dry Shoreline Enforcement: Liquid and water columns are actively detected and rejected, preventing gateways from spawning submerged on riverbeds or underwater lake floors.
  • Sky-Floating Fix: Fixed dormant rift gateways generating in mid-air by ensuring destination chunks are fully generated before placing the sanctuary structure.
  • Bidirectional 1:1 Portal Linking: Mystical Dimension and Convergence portals now cache player entry points in persistent world storage, ensuring returning players emerge exactly at their original entry portal without coordinate drift or phantom portals.

🛡️ Safe Haven Protection & Mob Fixes

  • Riftwood Haven Sanctuary Security: Hostile mobs and dimensional incursion minions are now strictly suppressed within the entire riftwood_haven safe biome and in a 64-block perimeter around the Sanctuary Outpost.
  • Ambient Entity Converter Fix: Fixed an issue where ambient water creatures (fish, squid) and bats were unintentionally converted into realm boss minions, causing mobs to accumulate in riverbeds under the sanctuary. Only unconverted vanilla hostile monsters (Zombie, Skeleton, Creeper, Spider) are eligible for dimension-specific conversion.

📦 Parity & Maintenance

  • Fully synchronized across both supported version streams: Minecraft 1.21.11 and Minecraft 26.3.