Shrines Structures

A customizable structure generation mod that provides new structures like shrines, temples, houses, and more for Minecraft Forge

File Details

Shrines-1.18.1-3.0.0-Beta4.jar

  • B
  • Dec 21, 2021
  • 1.19 MB
  • 111.3K
  • 1.18.1+1
  • Forge

File Name

Shrines-1.18.1-3.0.0-Beta4.jar

Supported Versions

  • 1.18.1
  • 1.18

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shrines-structures-418915:3575463")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.0.0

SNAPSHOT 1

  • Changed structure generation system to jigsaw
  • Changed Player House loot-tables
Problems:
  • Nether structures generates over the bedrock ceiling
  • Custom structures doesn't work right now (There are only balloons instead of the right resources)
  • Harbour doesn't work (Same as customs)
  • There's no (or less) variation in the structures

SNAPSHOT 2

  • Added (configurable) min. distance that needs to be at least between two structure to allow generation
Problems:
  • Previous problems still affect

SNAPSHOT 3

  • Added Translations to "Structure min. Settings" config option
  • Added new config option "Advanced Logging"(with translations) which allows to disable some (spamming) logs
Problems:
  • Previous problems still affect

SNAPSHOT 4

  • Added 'MEME Man77's Trader House
Problems:
  • Previous problems still affect

SNAPSHOT 5

  • Replaced 'bees' structure with a newer version of S1fy
Problems:
  • Previous problems still affect

SNAPSHOT 6

  • Updated to forge 36.2.0
Problems:
  • Previous problems still affect

SNAPSHOT 7

  • Added the new version of the Harbour (experimental and still in work)
  • Fixed compiler error because of Java 16. Should work now (Fixes #15)
Problems
  • Harbour contains Grass and dirt blocks which should be removed

SNAPSHOT 8

  • Removed 'Needs Ground' option
  • Removed 'Spawn Villagers' option
  • Removed shrines structures command
  • Fixed 'Dimensions' structure option
  • Fixed terrain changes at the harbour and balloon
  • Made template pools data driven
  • Fixed 'Bees structure flies 1 block in the air'
  • Added 'MEME Man 77's Watchtower
  • Fixed 'dimensions' setting of structures
  • Modified Harbour pieces
  • Added comments to some config options (belongs to #16)
  • Added loot table to the Trader House
Problems
  • No know new issues

SNAPSHOT 9

  • Added 'banned_blocks' option
  • Added 'banned_entities' option
  • Changed pieces of the harbour
  • Added some more debug logging
  • Added S1fy's 'Shrine of savanna'
Problems
  • Missed structure void in some pieces of the harbour so there is air instead of water
Notes
  • New config options (banned blocks and banned entities) are only rarely tested, so major issue may arise

SNAPSHOT 10

  • Fixed #18
  • Removed unused loot chance option
  • Added Blame to dev env.
Problems
  • Issue #17 isn't fixed yet

SNAPSHOT 11

  • Fixed #19
  • Added Structure Novel
  • Added GUI to see Novels
  • Changed config system of included structures
  • Added Queue for structure packet editing to prevent conflicts
Problems
  • Issue #17 isn't fixed yet
  • There are no Novels yet

SNAPSHOT 12

  • Added GUI for Structures -> Included and custom
  • You're able to add/rename/delete/configure structure packets
  • You're able to add/delete/configure structures
  • You're able to add your own novels to the structures
  • You're warned if a key is duplicated
Problems
  • Templates and Pools buttons points to empty screens
  • Novels are always empty even if you add some in configuration
  • Issue #17 isn't fixed yet
  • There are no Novels yet

SNAPSHOT 13

  • Fixed structure generation
  • Changed back button texture to Novels screen version
Problems
  • Previous Problems still affect

SNAPSHOT 14

  • Add Templates Tab to upload structure templates (You can add them from your local file system, rename and delete)
  • Fixed Structure Novels always appear empty
  • Introduced High Temple's Novel (Credits to pea_sh0ter)
  • Updated Mod description
Problems
  • Previous Problems still affect

SNAPSHOT 15

  • Added Error Splash screens
  • Structure seed modifier shovel during packet import
  • Structure Novels screen now only shows registered structures
Problems
  • Previous Problems still affect

SNAPSHOT 16

  • Boolean Buttons now always toggle when pressed
  • Fixed Dimensions being multiple times in activated dimensions
  • Activated Pools Tab in Structure Packet Configuration screen
  • Structure Packet Configuration is now done (Structures, Templates and Pools Tab works)
  • Added new Structure option to assign start pool (Requires new packets to appear correctly)
Problems
  • Issue #17 was marked as fixed on GitHub, but issue was already fixed in earlier release

Beta 1

  • Reworked General Settings Screen (Fixed banned entities, banned blocks and biome blacklist options)

Beta 2

  • Fix Images Cache wasn't cleaned (It's only cleared before a new bunch of images is cached, because hooks of player left worlds are fired to late)

Beta 3

  • Created Translation keys (that required some internal structure config option name changes, which could cause issues)
  • Added English, german and Spanish Translation
  • Increased size of the Admin Mode Button in Novels View to have enough space for text strings
  • Made Packet list translatable and fixed pools amount display
  • Fixed Structure Packet import throws error and sometimes crashes
  • Increased Packet version

Know Issues

Beta 4

  • Added missing error splash title
  • Added legacy structures packet import which allows you to import structures that you have created with versions below 2.0.0 as structures packet in the new system

Beta 5

  • Replaced huge structure icons with 256x256 pixel versions -> mod files size is now much smaller
  • Fixed default biome whitelist setting for shrine of savanna

Beta 6

  • Added missing structure icons of harbour and shrine of savanna
  • Changed guardian meetings icon
Notes
  • These versions are beta builds so major issues may arise
  • It's always a good idea to create a new structure packet if something does not work as expected

Outstanding

  • Include a novel for every structure

3.0.0

Beta 1

  • Bumped Forge version to 38.0.0 (MC 1.18)
  • Removed unused ClearImagesCachePacket
  • Removed unused checkbox button
  • Changed behavior of icon size slider in novels screen

Beta 2

  • Added loot table for watchtower
  • Make use of the new updateChecker place

Beta 3

  • Fixed item Size slider in structure novel screen
  • Fixed #25
  • Updated to 1.18.1

Beta 4

  • Fixed some english translations
  • Added traditional chinese translations

1.8.1

Beta1

  • Shrine structures command was updated: -> Added 'save-resource' command option -> Added 'save' command option -> Added 'reset' command option -> Added 'load' command option -> Moved 'blacklist' & 'whitelist' of custom structures to improved command option -> Added alias for ' shrines-structures' command ('sh-st')
  • Added new config option to every structure
  • Added properties file for configuring custom structure general properties and enable latest experimental features

Beta2

  • Added Aurelj's 'Oriental Sanctuary'
  • Added 'dimensions' config option
  • Fixed some generation height bugs
  • Nether Shrine & Nether pyramid can be (configurable) spawn in the nether
  • Added Config GUI
  • Custom structure are now configure- and add-able via GUI
  • You assign resources from worlds to your custom structures via GUI

Beta3

  • Added Translations
  • Added new option to filter structures in config GUI
  • Fixed crashes

Beta4

  • Fixed crashes

1.8.0

  • Added Custom structures -> Added command to configure/add/remove/query custom structures
  • Noobandius' mod 'lootr' is now compatible
  • Improved harbour generation

1.7.1

  • Added Tikofan's 'End Temple'
  • Structures are locate-able on servers again

1.7.0

Beta1

  • Harbour is locate-able
  • Added SamhitApple's 'InfestedPrison'
  • Added SamhitApple's 'Abandoned Witch House'

Beta2

  • Added Villagers to the harbour
  • Removed many anvils from the harbour
  • Added loot-able chests and barrels to the harbour
  • Added SamhitApple's 'Jungle Tower'
  • Added S1fy's Guardian meeting
  • Random varianting is now affected by biome

Beta3

  • Fixed crash when trying to generate structure

Beta4

  • SamhitApple's 'Jungle Tower' is now loot-able
  • Modified worldgen a bit

1.6.0

  • Added new version of the player house structure
  • Added SamhitApple's MineralTemple
  • Added SamhitApple's Flooded Temple
  • Added more variants of the balloon (Over 400.000 at all)
  • New config option 'needsGround' was introduced
  • Introduced 'Random varianting'

1.5.2

  • Added version support for 1.16.3-1.16.5
  • Structures are now locate-able again

1.5.1

  • Structure config improvements

1.5.0

  • Added Player house
  • Modified loot of some structures
  • Added structure config
  • Fixed bugs

1.4.2

  • Merged PR#1 (fixed #1) - Game sometimes crashed when locating nether pyramid

1.4.1

  • Nether pyramid & nether shrine are now loot-able

1.4.0

  • Mc Update to 1.16.3
  • Implemented VersionCheck

1.3.0

  • Added more structures