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ShowHitReach

A customizable HUD for client-observed player-hit distance.

Show the distance from your eyes to the first point where your view ray meets another player's observed hitbox.

  • A movable HUD with adjustable scale, colors, background, and shadow
  • An observed-damage mode that correlates local attack attempts with player-attack damage events
  • An optional attempt mode that displays attempted swings separately
  • Values clear when you change worlds or disconnect

Assign the ShowHitReach settings key in Controls → Key Binds to customize the HUD.

Measurements are client-observed and can be affected by latency and interpolation. They are not server-authoritative reach measurements or proof of cheating. ShowHitReach does not change reach, targeting, or damage.

ShowHitReach Team

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