Shopkeepers Fabric 1.1.0
Curse Maven Snippet
What's new
Added
Book shops. A new shop type next to trading shops, chosen with the "Shop type: Trading / Books" button in the editor. A shop that already has trades asks for a second click, and its trades are kept for when you switch back.
- Player book shops sell copies of the written books in the shop's container. The editor lists every book it finds and you set a price for each. Every sale uses up one empty Book and Quill from the container, and the payment goes into the container. The original books are never sold.
- Admin book shops: click books into the editor. Unlimited copies, no container needed.
- Copies follow vanilla: an original sells as "Copy of original", a "Copy of original" as "Copy of a copy". Copies of copies and tattered books can't be sold.
Mob looks. A "Mob looks" button in the editor, with only the looks that fit the shop's mob:
- baby or adult;
- sheep wool colour;
- cat, wolf, fox, panda, llama, rabbit and parrot variants, plus pig, cow and chicken variants on 1.21.5 and newer;
- charged creeper;
- snow golem with or without its pumpkin;
- an item in the hand of pillagers, vindicators, witches, piglins, skeletons, zombies and similar mobs.
The villager profession and biome buttons moved there too. If you change the mob, its looks are kept, and they come back when you change it back.
Purchase log. Every completed trade is written to
config/shopkeepers/logs/purchases-YYYY-MM-DD.csv. Old files are deleted automatically./shopkeeper history [id] [page]: the last sales of a shop, 10 per page, newest first.New config options:
logPurchases(defaulttrue);purchaseLogDays(default30,0keeps logs forever).
New permissions:
shopkeepers.command.history: everyone by default, for your own shops;shopkeepers.command.history.others: op by default, for other players' shops and admin shops.
This mod has no additional files

