Shippy Ships 1.0.23.1 FABRIC 26.3
Curse Maven Snippet
What's new
- Added walkable deck
- Added subentities for the deck composition
- Fixed ship culling (vanishing ship from view)
- Added bollards
- Ships no longer delete items, exp orbs and projectiles with ramming damge
- If the ship is full and no player is on board is possible to dismount a passenger rightclicking the ship
- Added config option to enable/disable oneshot mechanic for the ship when in creative. It' disabled by default
- Inverted roll
- Cherry is now a medium wood
- Rework to the buoyancy system. Ships will no longer sink like vanilla boats if you drive inside a wall of water. Entering a water wall will start an internal timer of 6 seconds, during this time the ship will rise toward the surface before taking on too much water and sinking.
- This make it compatible with the realistic river mods
- Added an option to destroy vanilla boats in the ocean during storms. It's disabled by default, it can be activated in the mod config file or via modMenu
- Some small graphical fixes
- Code refractory
- Mitigation of the collision bug on the deck. I can't fix totally due to how minecraft works, but this fix should help
This mod has no additional files

