Shield Breaker 1.2.2+26.1-26.1.2
Curse Maven Snippet
What's new
v1.1 - Stealth & Fix Update
- Fixed false bans on strict private servers: Stun Slam now uses 1-tick (50ms) delay between axe shield-break and mace - same as Stun Slam fix, much less detectable, still one-click
- Previously both hits were sent in the same tick (0-tick) which flagged as impossible - now timing matches vanilla
- Fixed shield not rendering when mod was disabled: players re-entering view while holding shield now correctly show shield even with mod off (visual cache fix)
- Fixed Stun Slam not triggering during slow elytra descent and elytra mace - now works while still gliding
- No GUI changes, no new keybinds - just more legitimate timing and visuals
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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