Shield Parry Mod
Curse Maven Snippet
What's new
Changelog v1.0.2 - Balance Update
BALANCE CHANGES:
- Reduced stun duration from 5 seconds to 3 seconds for better game balance
- Reduced parry window from 1.0 seconds to 0.7 seconds for increased skill requirement
- Parry now requires more precise timing, rewarding skilled players
FEATURES (from v2.0.0):
- Complete rework: Parry triggers when mobs attack YOU
- Visual feedback system with action bar messages
- "PARRY WINDOW ACTIVE" indicator (gold text)
- "PARRY SUCCESS" confirmation (green text)
- "Parry failed" warning (red text)
- Glowing effect on stunned enemies
- Spectacular particle effects (gold stars, enchanted sparkles, explosion)
- Additional sound effects on successful parry
GAMEPLAY:
- Works with ALL living entities (zombies, skeletons, creepers, players, etc)
- No cooldown - parry as often as you can time it
- Multiplayer compatible
- Lightweight performance
BALANCE SUMMARY:
- Parry Window: 0.7 seconds (skill-based)
- Stun Duration: 3 seconds (counter-attack window)
- Stun Effects: Slowness X, Weakness V, Mining Fatigue X, Glowing
- Knockback: Medium strength
This mod has no additional files

