ShatterLeaves instantly decays leaves when a tree is chopped . It fully supports modded trees, protects player placed leaves, and features a configurable decay delay via /gamerule . Say goodbye to floating trees!
Ever get annoyed waiting for leaves to disappear after cutting a tree?
ShatterLeaves fixes that. The moment leaves lose connection to logs, they decay almost instantly no more hanging around waiting for random ticks to do their thing.
It’s a small change, but it makes chopping trees feel way better.
⚡ Features
Near-instant leaf decay (default: 1 tick)
Configurable delay (1–20 ticks)
Works with vanilla + most modded trees
Respects player-placed (persistent) leaves
Simple game rule configuration
Safe for servers and modpacks
⚙️ Configuration
Uses game rules, so it’s super easy to tweak:
ENABLED → turn the mod on/off
DELAY → how fast leaves decay (1–20 ticks)
You can change these with commands using:
/gamerule instant_leaf_decay_delay (1-20)
/gamerule instant_leaf_decay_enabled (true/false)
🛠️ Technical Notes (for those who care)
Hooks into leaf updates when they lose log connection
Detects standard decay conditions (distance ≥ 7, not persistent)
Schedules a controlled tick instead of relying on random ticks
Drops items normally, then removes the block
No new content added just improves vanilla behavior.
📦 Compatibility
Works in singleplayer and multiplayer
Supports modded leaves that follow standard behavior
Lightweight and safe for large modpacks
📜 License
MIT use it however you want in modpacks or projects.
👤 Author
Xeonz Version 1.0.0
💬 Final Note
This is one of those mods you don’t really think about until you remove it and suddenly trees feel slow again.
A clean, lightweight client-side resource pack that grants full visibility in dark caves, night time, and dim dimensions across every Minecraft version.
A clean, lightweight client-side resource pack that grants full visibility in dark caves, night time, and dim dimensions across every Minecraft version.