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Shared Life

Makes all players share one health/hunger bar.

All players share one health/hunger bar. When one player takes damage or eats food, it affects all players in the world. The intention is to create a challenging multiplayer experience where players cooperate to survive (or blame each other for their deaths). Ideally paired with hardcore mode.

Features

  • Shared health bar.
  • Shared hunger bar (optional).
  • Shared experience (disabled by default).
  • Announcement in chat when someone takes damage (including amount and source).

Note: After a server restart, the first player to join will use their current health/hunger to initialize the shared values.

The Shared Life Team

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