Shamanic Mounts 0.1.4 - Steady Herd
Curse Maven Snippet
What's new
Shamanic Mounts 0.1.4 - Steady Herd
Every pelt flies in its own colours, and nothing flickers when a mount breathes.
- Wings in the pelt's colours. Grey and black Cranes, and storm and red Rocs, kept the first pelt's wing colours. Each pelt now has its own wings, painted from that pelt's palette, and a Roc's astral pair follows its coat.
- No more flicker. Thighs on the flank, chest plates on the neck, tails on the rump, armour on the back and legs passing mid-stride shared the exact same surface, and flickered each time the mount breathed or walked. Every one of them now sits a hair apart; the look is unchanged.
- Folded wings close properly. On Rocs, Cranes and crosses with feathered wings, the leading edge of a folded wing was hidden by the other wing, which left a gap above the back. It is drawn again.
- The same speed at any frame rate. Lying down and taking off eased faster the higher your frame rate. They now move on the game's clock, so every player sees the same settle.
- Riding gifts hold steady. Riding effects were renewed every tick, sending a packet each time, and the Drum hart's night vision flickered because it never had more than two seconds left. Effects now renew calmly, night vision stays bright while you ride, and it is gone when you step off (a night vision potion is left alone).
- The herd book. The Lines page no longer rebuilds itself every frame, and the breeding chapter now says which gene gives the send-away and how hiding is inherited. The chimera carries all ten ridden gifts; hiding, gliding and guarding come only from the body genes underneath.
- Turkish systems. Gene names read correctly on a computer set to Turkish; saved herds still load.
Minecraft 1.21.1, NeoForge 21.1.249, Java 21. Client and server.
https://github.com/AhmiDarrow/Shamanic-Mounts/releases/tag/v0.1.4
This mod has no additional files

