ShakyHUD adds subtle, physics-driven motion to your HUD and camera, making movement, jumping, and landing feel more tactile without touching gameplay.
Features:
- Movement sway - the HUD drifts opposite to your strafe direction, like it has a bit of weight to it.
- Mouse-look drag - turning the camera pulls the HUD to the opposite side, with an exponential response that ramps up fast but never feels excessive.
- Turn-based camera roll - quick turns tilt the HUD slightly, adding a sense of momentum.
- Speed-based FOV/zoom - a light dynamic FOV bump while sprinting.
- Jump & landing HUD bounce - the HUD kicks and settles differently for jumping vs. landing, spring-driven for a natural bounce-back.
- Camera landing impact - landing after a fall gives the actual camera a small, physical "thud": a fixed downward dip plus an extra shake that scales with how hard you hit the ground.
Built for Fabric!

