Shadowlands 1.19.2 version 2.16
Curse Maven Snippet
What's new
2.16 Changelog:
Removed several unused textures
Improved the Belronite Megasword and Goo Blade models
Moved the spawn eggs for the mobs added in 2.15 to the correct creative tabs
Changed Vellium Forge and Blood Altar structure generation (they now place on first motion blocking block rather than first block, so no floating in water)
Added attacks which give the player blindness to Limrafen
Changed purple shroom block texture to tile better
Added Tyrene Grass to the forge:dirt tag
Removed several unused mod elements
Made summoning circle show a rounded power value
Added "Slay a powerful boss with it to unlock it's full power..." tooltip to the Ultra Void Sword
Added endermen to the Vellium Mountains biome
Made Brineguards and Wither Skeletons immune to the spikes in the Blood Forest
Added Vellium Jellyfish and Cloud Knights to the Cloudfield biome
Tweaked mob spawning in the Blood Forest
Changed the spawning of the Red Castle structure so that it spawns rarely in the Blood Forest instead of a separate dimension. Removed the separate dimension and its portal
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
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