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Shadowlands

Adds 4 new dimensions each with biomes and dungeons, there's loads to explore!
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Shadowlands 1.19.2 version 2.13

File nameShadowlands 1.19.2 version 2.13.jar
Uploaded
Dec 4, 2023
Downloads
139
Size
18.3 MB
Mod Loaders
Forge
File ID
4926969
Type
R
Release
Supported game versions
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shadowlands-398372:4926969")

Learn more about Curse Maven

What's new

2.13 Changelog:

 

Removed custom skies due to rendering issues when used with other mods

 

Fixed shadowgem ingot being called shadowgemingot
Changed summoning circle to be usable everywhere
Changed wither dungeon spawn placement to improve compatibility and usability (spawns on y=0 rather than y=128)
Allowed the generator and ancient city tower structures to spawn in the Tremulite forest as well as the other Tyrene biomes
Increased golden tree spawning by 1.5
Made pyramid fruit a bit better
Added pyramid fruit cookies and creepy clams
Lowered the sea level (well sand level rather) of Tyrene from 63 to 56
Added ruined portals to all biomes
Made velweed generate in Sparkpolia
Fixed demonic stone not needing a pickaxe to break
Changed demonic stone and demonic fire gem ore textures to look more vibrant
Added 2 less common block high versions of the spikes in the Blood Forest
Added hellish lamps which generate in the Blood Forest (Currently just decoration)
Added special magic saws attack to the Red Knight
Changed glowing crystal ore spawns to be from -20 to 20 rather than 2 to 20, made the ore replace deepslate and tuff as well as the other stone types
Added pork chops to the Vellibeast loot
Added void blade fragments to several more boss loot tables

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