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ShadowBossIsmail

Face your shadow! Ismail Boss Mod features AI phases, SQL Deadlock & DBZ skills. Type "Kendi gölgemle yüzleşmek istiyorum!" or place a Shadow Heart on Crying Obsidian to spawn. Experience the cinematic Dance of Chaos & Domain Expansion! Fight yourself!
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BossModIsmail-1.0.1.jar

File nameBossModIsmail-1.0.1.jar
Uploader
ismailyurd55ismailyurd55
Uploaded
Jan 4, 2026
Downloads
33
Size
32.3 KB
Mod Loaders
Forge
File ID
7416006
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shadowbossismail-1420171:7416006")

Learn more about Curse Maven

What's new

 

🌑 IsmailBossMod v5.0: The Ascension Update

🚀 Epic Incursion (New Intro System)

  • Celestial Descent: The Boss no longer just appears; he now descends from the heavens over a 5-second levitation sequence.

  • Storm Caller: During the descent, multiple visual lightning strikes will plague the battlefield.

  • Impact Event: Upon landing, a massive Sonic Boom is triggered, creating a shockwave effect that marks the start of the duel.

🔥 SSJ2 Ascension (Phase 2 Overhaul)

  • The Transformation: Once all Shadow Clones are defeated, the Boss enters a Transformation State, rising into the air with a helical Flame & Electric Aura.

  • Stat Surge: Post-transformation, movement speed is increased to 0.35D and attack damage is buffed to 20.0 (10 Hearts).

  • Radiant Power: The Boss now gains a permanent Glowing effect and wields a Netherite Sword, making him a visible threat even in the dark.

  • Title Evolution: His name dynamically updates to "§6§l[SSJ2] §cDark [PlayerName]".

Destructive "Final Flash" (Ultimate Ability)

  • Vaporization: The Final Flash ray now atomizes blocks in its path (excluding Obsidian and Bedrock), leaving a trail of destruction.

  • Limit Breaker: To maintain combat balance, this ability is now limited to 2 uses per fight.

  • Catastrophic Damage: Increased raw damage to 60.0 (30 Hearts) with a massive knockback effect.

🌌 The Void: Domain Expansion 2.0

  • Hollow Sphere Logic: Replaced the flat glass floor with a massive 10-block radius hollow sphere made of Crying Obsidian and Black Stained Glass.

  • Warden’s Grip: Players inside the domain are now afflicted with the DARKNESS effect, causing periodic vision loss.

  • Cosmic Atmosphere: Added Dripping Obsidian Tears and Squid Ink particles inside the sphere to simulate a crushing cosmic void.

⚖️ Combat Balancing & Fluidity

  • Readable Movement: Base movement speed reduced to 0.23D to prevent player disorientation and "nausea" during combat.

  • Teleport Refinement: Reduced the "Teleport on Hit" chance from 20% to 8%, allowing players to land satisfying combos.

  • Snapshot Recovery: Improved the ORA-01555 (Rollback) system to ensure the Boss correctly restores health and position during critical failure states.

🛠️ Technical Fixes (Stability)

  • Handshake Protocol: Fixed the executeCinematicAttackStep "Missing Symbol" error, synchronizing the Entity and Handler classes.

  • Mapping Fix: Resolved the DRIP_OBSIDIAN particle error by migrating to the official DRIPPING_OBSIDIAN_TEAR mapping.

  • Identity Logic: Fixed the "Name Capture" bug; the Boss now correctly identifies and clones the player's name upon spawn.

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