BossModIsmail-1.0.1.jar
Curse Maven Snippet
What's new
🌑 IsmailBossMod v5.0: The Ascension Update
🚀 Epic Incursion (New Intro System)
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Celestial Descent: The Boss no longer just appears; he now descends from the heavens over a 5-second levitation sequence.
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Storm Caller: During the descent, multiple visual lightning strikes will plague the battlefield.
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Impact Event: Upon landing, a massive Sonic Boom is triggered, creating a shockwave effect that marks the start of the duel.
🔥 SSJ2 Ascension (Phase 2 Overhaul)
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The Transformation: Once all Shadow Clones are defeated, the Boss enters a Transformation State, rising into the air with a helical Flame & Electric Aura.
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Stat Surge: Post-transformation, movement speed is increased to 0.35D and attack damage is buffed to 20.0 (10 Hearts).
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Radiant Power: The Boss now gains a permanent Glowing effect and wields a Netherite Sword, making him a visible threat even in the dark.
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Title Evolution: His name dynamically updates to "§6§l[SSJ2] §cDark [PlayerName]".
⚡ Destructive "Final Flash" (Ultimate Ability)
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Vaporization: The Final Flash ray now atomizes blocks in its path (excluding Obsidian and Bedrock), leaving a trail of destruction.
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Limit Breaker: To maintain combat balance, this ability is now limited to 2 uses per fight.
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Catastrophic Damage: Increased raw damage to 60.0 (30 Hearts) with a massive knockback effect.
🌌 The Void: Domain Expansion 2.0
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Hollow Sphere Logic: Replaced the flat glass floor with a massive 10-block radius hollow sphere made of Crying Obsidian and Black Stained Glass.
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Warden’s Grip: Players inside the domain are now afflicted with the DARKNESS effect, causing periodic vision loss.
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Cosmic Atmosphere: Added Dripping Obsidian Tears and Squid Ink particles inside the sphere to simulate a crushing cosmic void.
⚖️ Combat Balancing & Fluidity
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Readable Movement: Base movement speed reduced to 0.23D to prevent player disorientation and "nausea" during combat.
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Teleport Refinement: Reduced the "Teleport on Hit" chance from 20% to 8%, allowing players to land satisfying combos.
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Snapshot Recovery: Improved the ORA-01555 (Rollback) system to ensure the Boss correctly restores health and position during critical failure states.
🛠️ Technical Fixes (Stability)
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Handshake Protocol: Fixed the
executeCinematicAttackStep"Missing Symbol" error, synchronizing the Entity and Handler classes. -
Mapping Fix: Resolved the
DRIP_OBSIDIANparticle error by migrating to the officialDRIPPING_OBSIDIAN_TEARmapping. -
Identity Logic: Fixed the "Name Capture" bug; the Boss now correctly identifies and clones the player's name upon spawn.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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