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Settlementcore

This is my framework for my settlement mods that run it so its needed too

So this is the core for my future mods. Basically, it's not needed unless you use my other mods, in which case it's very needed. It allows the settlement to function like a settlement; not much to say otherwise.

It is AI generated by Claude, but I have a whole process for bug testing and various things to make sure it's not slop that is just posted. It is playtested and designed by me; the models, textures, and code are by Claude. If you don't like that it is AI generated, just don't download it, or if you wanna, you can complain about it in the comments. It's alright.

Features:
- A settlement has a heart that needs to be fed by that specific faction.
- Workers and soldiers come from below; some come from the various rooms.
- Workers plan and dig rooms from wherever you decided to put that heart.
- It has walls and gates, and people defend it when enemies come.
- It tracks gold, food, and population.
- Big crowds stay smooth, because far-away units are drawn simpler.

Requirements: Minecraft 26.1.2, NeoForge, GeckoLib (required). Install on both client and server.

Settlementcore Team

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