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Server Side Corpses

Lootable corpses on death — your body keeps your items and XP until you return. 100% server-side: players join with completely vanilla clients, nothing to install.
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ssc-1.1.0+mc26.2.jar

File namessc-1.1.0+mc26.2.jar
Uploaded
Sep 1, 2026
Downloads
16
Size
89.5 KB
Mod Loaders
Fabric
File ID
8782451
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:server-side-corpses-1667431:8782451"

Learn more about Curse Maven

What's new

Server Sided Corpse 1.1.0

Fixed: a corpse could go invisible for one player while everyone else saw it fine — usually after they respawned, changed dimension or rejoined. The server now spots the gap and re-sends the body within a couple of seconds.

New admin tools:

  • /ssc list — every body on the server, and how many players can actually see each one.
  • /ssc resend <player> — re-send someone's bodies immediately.
  • /ssc debug true — log why a corpse didn't get created.

Works with claims. Add this to forcedEntityProtectionExceptionList in <world>/serverconfig/openpartiesandclaims-server.toml (server stopped):

forcedEntityProtectionExceptionList = ["minecraft:minecart", "anything$#ssc:corpses"]

Keep the anything$ part — without it you can't loot while holding a sword. Heads up: this exempts all minecraft:interaction entities, since that's what SSC uses for corpse hitboxes.

Requires Fabric API. Server-side only — players need nothing installed.

This mod has no additional files