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Serrated

Adds a Stonecutter and Saw for modpacks with extra features and compat
Showcasing the ability to define multiple outputs per recipe. They get a + icon and their tooltip shows all extra outputs.

Showcasing the ability to define multiple outputs per recipe. They get a + icon and their tooltip shows all extra outputs.

Description

Serrated adds only two blocks to the game, the Stonecutter and the Saw. By default, they behave pretty much exactly like the vanilla 1.14 stonecutter, but can be placed facing any direction.

There are no default recipes, they are all up to the user/modpack. More than 1 output per input is allowed, using CraftTweaker to configure them.

An important feature of the cutters in this mod is the "immersive" toggle in the configuration, which completely changes how players interact with the cutters. Instead of processing items in the GUI, it can only be used to select the output with a ghost representation of the input, allowing you to physically place inputs on the sawblade in-world to process them manually. The cutters can also catch items thrown on the saw face, allowing easy automation with dispensers/droppers.

 

Recipes in immersive mode can be defined to work as dropped items only or, if you prefer, as placed blocks. This is useful if you want to make all block recipes require the blocks to be physically placed in-world, like how it works in BWM, for example.

You can additionally enable BWM power compatibility, which makes the cutters require a rotating axle from either their front, back, or bottom faces in order to process recipes.

 

 

When both options are enabled, the cutters effectively behave like an improved version of the BWM saw block, allowing to place blocks in front of them to get variout outputs.

 

Serrated Team

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Lead modpack developer of Rebirth of the Night, pixel artist. I like creating textures, ideas, designing gameplay, and discussing lore.

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