seroka-1.21.1-0.1.3.jar
Curse Maven Snippet
What's new
🌊 Patch Notes | Seroka (Main Mod)
Welcome to the latest Seroka update! After deploying our standalone modules, we have focused our efforts back on the core mod. This update brings essential polish to your fleets and slightly lifts the veil on the most mysterious environment in our universe: the stratosphere.
⛵ Ships: Polish & Quality of Life
With the major naval mechanics already deployed, we took the time to polish the finer details of your sailing experience:
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Towing Physics: No more stubborn ships! The towing physics have been greatly improved. Ships you tow behind you will now follow your wake much more smoothly and naturally.
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General Stability: Several minor under-the-hood tweaks have been applied to make sailing, mooring, and collisions more stable and consistent.
☁️ The Ascent to the Karman Sea
The celestial dimension of Seroka is entering a new phase of incubation. We are intentionally keeping the details a secret because this environment is still heavily in development, but here is a sneak peek of what is happening above the clouds:
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Massive Generation: Tens of thousands of cloud paths have multiplied and now intertwine, forming a massive, three-dimensional labyrinth in the sky.
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New Lands: Mysterious floating islands have begun to appear at the heart of this white maze.
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The Skies are Alive: The void is no longer empty. No less than 4 new celestial marine species have evolved to "swim" and glide through these high-altitude currents.
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Final Word: We won't say more for now. If you really want to know what hides up there... find a Geyser, survive the ascent, and see for yourself!
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

