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Serene Seasons Plus

SereneSeason Plus (formerly Extended Fix) enhances seasonal immersion with sub season based day/night speed and improved snow piling/melting logic, delivering smoother and more natural seasonal block behavior.
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Fabric-1.21.1-5.2.4.1

File nameFabric-Version-sereneseasonsplus-1.21.1-5.2.4.1.jar
Uploader
GaboouuGaboouu
Uploaded
Nov 12, 2026
Downloads
102
Size
645.2 KB
Mod Loaders
Fabric
File ID
9576399
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:serene-seasons-plus-1288843:9576399"

Learn more about Curse Maven

What's new

Serene Seasons Plus v5.2.4.1 -> NeoForge & Fabric 1.21.1

Fixed

  • Added preventSleepSeasonSkipping, enabled by default, to stop backward world-time corrections being counted as full days and cap season advancement during one observed sleep session to one Minecraft day.
  • The guard is available on both Fabric and NeoForge. It does not repair calendar dates that already changed.
  • Better Days wake-time correction no longer adds another day when the configured wake time has already been reached.
  • Removed duplicate standard/tropical season environment updates and correctly recognized the winter-to-spring rollover.
  • Snow now respects the snow replacement tag when falling, preserving redstone, rails, heads, and other blocks outside the tag. Tagged vegetation is still replaced as intended.
  • Delayed snow placement and melting no longer overwrite blocks changed after the operation was queued, and stale snow tracking no longer clears unrelated blocks.
  • Seasonal tall grass and tall flowers now grow both halves and require clear space above.
  • Fixed block tag resource paths and the short grass block ID for Minecraft 1.21.1.

Serene Seasons Plus v5.2.1 -> Fabric & NeoForge 1.21.1

Added

  • Day/night cycles can now be configured beyond seven real-time hours, including a full 24-hour cycle, without synchronizing the world to the computer clock.

Changed

  • Renamed config categories, settings, and in-game labels so their purpose and units are clear.
  • Added a plain-language description for every config setting and hover descriptions throughout the in-game config screen.
  • On the first launch after updating, the old config is preserved as a backup, a fresh config is generated, and a one-time warning explains the reset.

Serene Seasons Plus v5.1.2 -> NeoForge 1.21.1

Fixed

  • Fixed Better Days sleep cycles waking players at an incorrect time. SSP now applies a configurable wake time of 1000 (7:00 AM) after Better Days completes sleep.

Serene Seasons Plus v5.1.1 -> 1.20.1 & 1.21.1

Added

  • Snow can now land on leaf canopies instead of only appearing underneath trees.
  • Ice is now included in SSP snow processing, including melt handling.
  • Storm application now tracks how many storms a chunk has already received instead of relying on destroyed-column reapply checks.

Changed

  • Snow placement now uses the real top surface, including leaves, for column sampling.
  • Snow under leaves is no longer treated as exposed sky for placement and melt logic.
  • Snow and ice melt checks are stricter and now avoid thawing ice during snowy season cold conditions.
  • Chunk snow application now follows the server storm count rather than re-evaluating whether a chunk has the “right” snow amount.
  • Active player-driven melt and chunk melt passes now use the same ice-handling rules.

Fixed

  • Snow no longer fails to appear on leaf tops.
  • Snow on leaves now melts normally when it should.
  • Ice no longer gets processed as if it were hidden snow under a roof.
  • Winter ice should no longer slowly melt from the old heat-like fallback behavior.

Removed

  • Removed the old destroyed-column reapply behavior from snow placement and precipitation handling.
  • Removed the old “did the player break this exact column” gating from storm reapplication.

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