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Sequence Pathways (Lord of Mysteries)

Mod Based Off the Web Novel "Lord of Mysteries"

File Details

lotmmod-7.0.0.jar

  • R
  • Jun 30, 2025
  • 9.32 MB
  • 57
  • 1.20.1
  • Forge

File Name

lotmmod-7.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sequence-pathways-lotm-mod-956292:6712102")
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Version 7.0.0 Update Log:
- Sequence 7 Solar High Priest
   - Sun Halo slowly drains the spiritual resistance of undead while buffing allies
   - Holy Oath grants the user buffs
   - Purification Imbuement buffs damage to undead and sets them on fire
   - Fire of Light makes fire that does more damage to undead
   - Holy Light Summon is a chargeable version of light smite with a higher cost and longer cooldown but with more potential for damage output
- Sequence 9 Apothecary Rework
    - Medicine Creation
       - Flowers = Heal
     - Meat = Buff
- Added 4 New Structures
- Gravedigger's spirits hold for as long as they're alive or till they disappear naturally (Death)
- Folk of Rage's Raging Blow now scales based on the user's current health
- Sailors now get a buff to their defense
- Characteristics can now be consumed
    - Chance of success can be changed in the server config (same with potions)
- Duplicate Characteristic and Potions will now grant buffs to abilities
- Formula for potion/characteristic success is now (currentActingXP/maxActingXP)*chanceSetInConfig
   - In non-math terms, it's now not absolutely necessary to reach max digestion
- Buffed, Nerfed, and generally adjusted every single ability in the mod
- Buffed the revolver