File Details
lotmmod-6.0.0.jar
- R
- Apr 21, 2025
- 8.99 MB
- 60
- 1.20.1
- Forge
File Name
lotmmod-6.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Version 6.0.0 Update Log and Download:
- Sequence 9 Criminal
- Gains strength when holding a weapon
- Sequence 8 Coldblooded
- Gains 2 random abilities from a pool of abilities
- Curses require the user to have an effect which has a chance of being applied after hitting an enemy
- Curse: Slow slows down the target affected
- Curse: Madness invokes the feeling of losing control
- Curse: Ravings causes extremely powerful ravings to drain your sanity (and rupture your eardrums)
- Curse: Lightning stuns and deals damage to targets on an interval
- Poisonous Claw deals damage, knocks back, and gives poison to whoever is hit by it
- Devil's Dive is a mobility ability that launches the user forward and negates fall damage
- Abyss' Call grants physical boosts at the cost of sanity
- Sequence 7 Serial Killer (partially incomplete)
- Gains a boost to their previous abilities
- Sequence 9 Mystery Pryer
- Can observe physical knowledge
- Knowledge grants ritual formulas
- Holding a ritual paper and observing knowledge which contain information you already know will create a new ritual formula
- Sequence 8 Melee Scholar
- Gains strength, speed, and haste
- Sequence 9 Reader
- Gains a boost to learning rituals
- Gains an additional boost to rituals in the Reader Domain
- Sequence 8 Student of Ratiocination
- Further gains a boost to learning rituals
- Sequence 7 Detective
- Gains physical boosts
- Sequence 9 Secrets Suppliant
- Gains a boost to learning rituals
- Can learn all rituals of their domain guaranteed after finding the formula (excluding golden formulas)
- Sequence 8 Listener
- Can gain ritual formula knowledge or experience ravings from listening
- Holding a Ritual Paper while gaining formula knowledge you already had gives the user a written copy
- Sequence 7 Shadow Ascetic
- Shadow Lurking allows for the user to hide in shadow, hiding themselves and their armor as long as they're in shade and do not not sprint
- Shadow Binding traps the target and pierces them with shadow tentacles
- Shadow Servant are companions that, when they hit a target, give slowness
- Sneak + Using retracts all shadow servants and gives some spirituality back, allowing the user to go up to 1.5x their max spirituality
- Ritualistic Magic
- Find Ritual Formulas in structures
- When right clicking, there's a chance to learn the formula
- Using a Ritual Table, the user may recreate the ritual found in the formula to create various effects
- Curse Removal Rituals for all the curses
- Various Enchantment rituals in the domain of Reader
- Spirit and Curse Protection in the domain of Secrets Suppliant
- Charm Rituals
- God's Possession Ritual immense boost but guarantees death to the user
- Flaring Sun Charms Added
- Deals immense damage to terrain and enemies, especially to spirits and undead
- Sun's Brilliance (Artifact) Added
- Deals Damage to enemies, especially spirits and undead, but consumes Spirituality, gives the user a cooldown and itself and all their abilities, and gives Madness temporarily
- Slumber and Requiem Charms can now be made from Rituals
- Added Iron and Gold Canes
- Purely cosmetic
- Fixed Many **Many** bugs (too many to remember)

