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Sequence Pathways (Lord of Mysteries)

Mod Based Off the Web Novel "Lord of Mysteries"

File Details

lotmmod-4.0.0.jar

  • R
  • Aug 5, 2024
  • 6.44 MB
  • 49
  • 1.20.1
  • Forge

File Name

lotmmod-4.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sequence-pathways-lotm-mod-956292:5600208")
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Version 4.0.0 Update Log and Download:

  • Added Sequence 9 Prisoner

  • Activator can open any Door, Gate, or Trapdoor; It can also ignite or destabilize tnt

  • Added Sequence 8 Lunatic

  • Berserk boosts your physical stats at the cost of sanity

  • Added Sequence 9 Marauder

  • Steal (Physical) allows the user to steal the item a player or mob is holding in their hand

    • Sneak and use to grab offhand items
  • Player Steal Can be changed in the Server Config

  • Added Sequence 8 Swindler

  • Swindler's Illusion creates a fake Diamond Swords that do no damage

    • Sneakin and use creates fake diamond armor
  • Added Sequence 8 Robot

  • Auto target sets the user's camera to the head of the target

  • Added Sequence 9 Spectator

  • Allows user to see what armor and items an enemy has along with a rough idea of their health

    • Toggelable
  • Zoom

  • Added Sequence 8 Telepathist

  • Allows user to see exact health of an enemy

  • Confusion deals extremely low damage and gives Nausea

  • Added Sequence 7 Psychiatrist

  • Cue makes a mob attack itself

  • Placate gives others 20 sanity

    • Sneak and use gives user 5 sanity
  • Frenzy removes 20 sanity from others

  • Awe freezes an entity in place

  • Added Characteristics and Formulas for all above

  • Added Destiny's Judgement

  • Gives Luck 10 but has a high change of killing you

  • Added Special Golden Crucifix

  • Added The Blessing of Aucuses

  • Obtained by saying the Aucuses while holding a Golden Crucifix

  • Removes Beyonder abilities and gives back latest characteristic

  • Added Amethyst Pendulum

  • Added Danger Evaluation Divination

  • Hold Amethyst Pendulum in off hand

  • Speed of movement determines level of danger

  • Iron Golems no longer attack beyonders first

  • Deathly Aura is now less weird

  • Beyonder are unable to drink milk (as it crashes the game)

  • Buffed, Nerfed, and Adjusted certain things for ease of gameplay

  • Buffed Accuracy of Mobs