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Selas

Client-side lightmap changes for darker nights, caves, rain, and thunder.
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selas-0.1.3.jar

File nameselas-0.1.3.jar
Uploader
MuXolotlMuXolotl
Uploaded
Aug 30, 2026
Downloads
140
Size
296.3 KB
Mod Loaders
NeoForge
File ID
8772150
Type
B
Beta
Supported game versions
  • 1.21.1-Snapshot
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:selas-1604188:8772150"

Learn more about Curse Maven

What's new

Added

  • Full-moon nights now carry a faint, warm glow, so a full moon feels a little warmer than the plain cool starlight of a new moon. Adjustable, and can be turned off.

Changed

  • Rebalanced the default night look for stronger realism:
    • moonless nights are a touch darker while full-moon nights are brighter,
    • open skies keep a clearer starlight glow, and caves sit a little deeper in the dark,
    • night now reads as a cooler blue-gray rather than just losing its reds.
  • Night colors now fade toward gray only deep in the night, so dusk and dawn keep more of their color.
  • Nights hold their full darkness slightly longer before dawn begins.
  • Removed the brightness-slider (gamma) option. It was off by default and worked inconsistently; Selas now always keeps its own darkness targets.

Performance

  • Reduced per-frame overhead by reading configuration values once per frame instead of once per lightmap pixel.

This mod has no additional files