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Selas

Client-side lightmap changes for darker nights, caves, rain, and thunder.
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selas-0.1.2.jar

File nameselas-0.1.2.jar
Uploader
MuXolotlMuXolotl
Uploaded
Jul 11, 2026
Downloads
338
Size
294.5 KB
Mod Loaders
NeoForge
File ID
8415536
Type
B
Beta
Supported game versions
  • 1.21.1-Snapshot
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:selas-1604188:8415536"

Learn more about Curse Maven

What's new

### Added * Open-sky starlight luminance floor (`starlight_luminance_floor`). * Auto-disable while an Iris/Oculus shader pack is active (`disable_with_shaders`, enabled by default). ### Changed * Recalibrated default natural darkness toward more physically grounded lighting: * higher new-moon and full-moon sky factors * clearer separation between near-black cave darkness and open-sky starlight * cave floor raised slightly to reduce black crush without adding visible ambient light * slightly softer darkness curve and night color grading * slightly brighter Nether / End ambient defaults * When `respect_gamma` is enabled, the brightness slider now lifts Selas target luminance only. * Nether, End, and other skyless dimensions use ambient base light only. ### Fixed * Double gamma application when `respect_gamma` was enabled. * Redundant skyless floor calculation. * Nether / End dimension routing now uses value equality for dimension keys.

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