Selas

Client-side lightmap changes for darker nights, caves, rain, and thunder.

File Details

selas-0.1.2.jar

  • R
  • Jul 11, 2026
  • 294.48 KB
  • 12
  • 1.21.1+1
  • NeoForge

File Name

selas-0.1.2.jar

Supported Versions

  • 1.21.1-Snapshot
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:selas-1604188:8415536"
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Added

  • Open-sky starlight luminance floor (starlight_luminance_floor).
  • Auto-disable while an Iris/Oculus shader pack is active (disable_with_shaders, enabled by default).

Changed

  • Recalibrated default natural darkness toward more physically grounded lighting:
    • higher new-moon and full-moon sky factors
    • clearer separation between near-black cave darkness and open-sky starlight
    • cave floor raised slightly to reduce black crush without adding visible ambient light
    • slightly softer darkness curve and night color grading
    • slightly brighter Nether / End ambient defaults
  • When respect_gamma is enabled, the brightness slider now lifts Selas target luminance only.
  • Nether, End, and other skyless dimensions use ambient base light only.

Fixed

  • Double gamma application when respect_gamma was enabled.
  • Redundant skyless floor calculation.
  • Nether / End dimension routing now uses value equality for dimension keys.