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Security Craft

Adds plenty of blocks and items to defend and secure your base with.

File Details

[26.2] SecurityCraft v1.10.2-beta1.jar

  • B
  • Jun 26, 2026
  • 5.37 MB
  • 127
  • 26.2
  • NeoForge

File Name

[26.2] SecurityCraft v1.10.2-beta1.jar

Supported Versions

  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:security-craft-64760:8325219"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • New: Reinforced block variants for all blocks in the new Sulfur and Cinnabar block sets
  • New: Reinforced Potent Sulfur
  • New: Secure Trading Station
  • New: The Keycard Reader, Keypad, and Retinal Scanner can now be placed facing up or down (Thanks CYB3RCA4T!)
  • New: The "/sc owner" subcommand now has an optional "resetSettings" mode to force affected blocks to reset sensible data like passcodes
  • New: Configuration option to control whether to render the spinning disk of Secure Redstone Interfaces
  • New: Configuration option to control the breaking speed of owned blocks
  • New: Option for the Portable Radar to control whether it should send messages if players are in its radius
  • New: Block Pockets can now be disassembled automatically
  • New: The reinforced block tint can now be adjusted to only apply to owned or unowned blocks
  • New: The reinforced block tint mode and color can be modified ingame in the Universal Block Reinforcer screen
  • New: Inventory Scanners will now react to items in the inventories of various entities, including Donkeys, Minecarts with Chests, and Boats with Chests
  • New: Inventory Scanners will now react to items in the equipment slots of living entities
  • New: Inventory Scanners will now react to items equipped in the player's Curio inventory, if the mod Curios is installed
  • New: The Username Logger now supports the Smart Module, allowing it to update existing entries instead of creating new ones for the same player
  • New: Dutch translation
  • New: Sulfur Cube archetype for reinforced blocks with similar values to the slow bouncy archetype, more knockback resistance, less bounciness, and full invulnerability
  • Change: Several entries within the SecurityCraft Manual have been updated to remove outdated descriptions
  • Change: Ownable blocks that are targeted by the "/sc owner" subcommand will now keep all of their non-owner-related data by default
  • Change: The visible chunks in Frame feeds are no longer expanded by Distant Horizons, to increase stability and performance
  • Change: The Cage Trap now builds up gradually within roughly half a second when activated
  • Change: Un-/Reinforcing blocks is now done by taking them out of the Universal Block Reinforcer screen's output slot instead of closing the screen
  • Change: The camera overlay screen will now show even when debug screen entries (F3) are enabled
  • Change: The Username Logger entry capacity has been increased from 100 to 128 for consistency with vanilla Vaults
  • API: New method Owner#isTreatedTheSameAs to check if everything owned by one owner is also owned by the other owner
  • API: New methods within LinkableBlockEntity for better control over how the list of linked blocks is modified and stored
  • Fix: The Inventory Scanner screen does not display additional slots when a Storage Module is inserted
  • Fix: Mounting Security Cameras that are out of a player's view distance does not work
  • Fix: Some Briefcase and Keycard interactions do not respect whether the player is wearing an Incognito Mask
  • Fix: The Block Change Detector cannot open Reinforced Doors/Trapdoors/etc. or interact with Secure Redstone Interfaces (Thanks CYB3RCA4T!)
  • Fix: Server crash involving Display Cases
  • Fix: Redstone Wire cannot be placed on top of Reinforced Hoppers
  • Fix: Lecterns and Chiseled Bookshelves display their content incorrectly when they are reinforced using /sc convert
  • Fix: There are two identical SecurityCraft Manual pages of the Projector
  • Fix: Reinforced Lanterns and Reinforced Chains cannot be waterlogged by placing water into them using a Bucket
  • Fix: Some messages that are sent from a Keycard Lock mention a Keycard Reader as the source block
  • Fix: Triggered Bouncing Betties do not flash white and increase in size before exploding
  • Fix: Severe lag when joining a superflat world with a layer of Secure Redstone Interfaces
  • Fix: Placing a Secure Redstone Interface using /setblock places it in its waterlogged state
  • Fix: The two halves of Keypad Doors and Scanner Doors can sometimes become unlinked, making modules and options no longer synchronize between them
  • Fix: Players mounted to Security Cameras are not affected by gravity and cannot be moved by other players
  • Fix: Projected blocks are rendered even if they are outside the player's field of view
  • Fix: The value of the Projector's "Range" option changes unexpectedly when toggling the Horizontal mode
  • Fix: The experience level and the background of the locator bar are visible while mounted to a Security Camera
  • Fix: Crash related to linking and unlinking Laser Blocks
  • Fix: Projected blocks stop rendering when standing too far away
  • Fix: The sub-screen that is used for choosing outline colors cannot be closed through the inventory key
  • Fix: Some buttons in the Block Pocket Manager and Block Change Detector screens cannot be interacted with using keyboard navigation
  • Fix: Lightning Rods and their oxidized variants cannot be reinforced properly or at all
  • Fix: Players can smuggle items past Inventory Scanners by interacting with nearby containers
  • Fix: A Projector placed on the ceiling has the wrong breaking particles
  • Fix: Rail Mines do not work
  • Fix: The Alarm sometimes interrupts its sound directly after being powered
  • Fix: Reinforced Copper Bulbs have no crafting recipe
  • Fix: Adding or removing an item from the Projector's projected block slot does not update the state selector
  • Fix: Reinforced Doors do not drop in item form when mining the bottom block
  • Fix: The fog and sky color within frame feeds is determined by the player's position instead of the viewed camera's position
  • Fix: Some UIs stay open, even though the player is no longer near the block or holding the item
  • Fix: The Sonic Security System cannot lock Passcode-protected Chests and Barrels
  • Removed: Server configuration options "reinforcedBlockTint" and "forceReinforcedBlockTint"
  • Removed: Indicator in the camera select screen that shows when no Redstone Module is installed
  • Misc.: The textures for some items and the SecurityCraft Manual UI have been updated
  • Misc.: The Inventory Scanner has a new look