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SecureCC

Lock your CC:Tweaked computers, turtles, and Plethora neural interfaces behind owners, friends lists, and PIN codes.
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securecc-1.4.8.5-forge1122.jar

File namesecurecc-1.4.8.5-forge1122.jar
Uploader
MaximsPVPMaximsPVP
Uploaded
Sep 24, 2026
Downloads
23
Size
198.7 KB
Mod Loaders
Forge
File ID
8966565
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:securecc-1708214:8966565")

Learn more about Curse Maven

What's new

SecureCC 1.4.8.5 — Secure wired networking

- New Secure Cable: link your secure devices into an owner-private wired network
- New Secure Modem: vanilla-style remote peripheral calls (getNamesRemote,
  isPresentRemote, getTypeRemote, getMethodsRemote, callRemote) against
  peripherals on your cable network, from any secure computer on it
- Peripheral confinement: vanilla computers, turtles, and wired modems can no
  longer peripheral.wrap secure devices — your machines are invisible to
  everyone else's
- Fixed: one transmit now delivers exactly one modem_message (cabled peers in
  wireless range were hearing it twice)
- Fixed: remote discovery now also finds peripherals that implement IPeripheral
  directly on the tile entity
- Fixed: attach-gated Plethora peripherals (e.g. lasers in the secure
  manipulator) now work over callRemote — no more "Not attached to this
  computer"

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