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Seamless World Wrap

Gives your world a fixed size and connects its opposite edges, so walking off one side brings you back on the other with no wall or loading screen.
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Seamless World Wrap 0.1.0 (Fabric 1.21.1)

File nameseamless_world_wrap-fabric-1.21.1-0.1.0-alpha.jar
Uploader
AmproidsAmproids
Uploaded
Oct 13, 2026
Downloads
10
Size
183.1 KB
Mod Loaders
Fabric
File ID
9162028
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:seamless-world-wrap-1743155:9162028"

Learn more about Curse Maven

What's new

First release.

  • Worlds that wrap around: east-west, north-south, or both, from 1 x 1 chunk up to 2048 x 2048.
  • Crossing an edge is seamless: the land on the other side is preloaded, and nothing reloads or flickers when you cross.
  • Build across the edge; blocks, chests, redstone, minecarts, mobs and arrows all work across it.
  • The terrain blends across the edges, so the world looks like it was always one piece.
  • World Wrap tab on the Create World screen. Settings are saved per world.
  • Existing worlds are never changed. New worlds wrap by default; turn it off on the World Wrap tab. A wrapped world needs the mod to keep looping.
  • The Nether wraps at 1/8 scale so portals line up; the End has its own settings (same as the Overworld by default).
  • Start in a Forest: the world is centered on forested dry land.
  • Small worlds are beatable: an End portal room and a blaze spawner room are added when the world is too small for a stronghold or fortress, and the dragon fight is scaled to fit small Ends.
  • With the mod on the client too: copies of you and every mob are drawn across the edges (a hall of mirrors in tiny worlds), and hitboxes stay on the nearest copy.

Known limitations:

  • Mobs don't yet chase or pathfind across an edge.
  • Light doesn't carry across an edge.
  • An axis that doesn't wrap is endless (no wall at the edge yet).
  • With Sodium or another renderer replacement, nearby chunks rebuild briefly after crossing.
  • Not yet tested: multiplayer with several players, joining with an unmodded client.

This mod has no related projects