Caerula Arbor: Seaborn Adaptive Evolution

An add-on mod for Deep Blue Tree, designed to recreate the original's adaptation mechanics,made by AI.
Back to Files

deepblue-adaptation-0.7.0.jar

File namedeepblue-adaptation-0.7.0.jar
Uploaded
Oct 20, 2026
Downloads
9
Size
102.6 KB
Mod Loaders
Forge
File ID
9267897
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:seaborn-adaptive-evolution-1755469:9267897")

Learn more about Curse Maven

What's new

修复boss逃跑bug,优化逃跑逻辑,重新进行了伤害类型的分配,重新优化伤害适应逻辑,更改了完全适应魔法伤害后的恢复效果,调整海嗣杀手效果收到的减伤效果为1/2,

新增单层减伤调试指令:

/seabornadaptation reduction physical <减伤数值>
/seabornadaptation reduction magic <减伤数值>
/seabornadaptation reduction get

 

Fixed the bug where bosses would flee.

Optimized the fleeing logic/AI.

Redistributed damage types.

Re-optimized the damage adaptation logic.

Changed the recovery effect after fully adapting to magic damage.

Adjusted the damage reduction received from the "Seaborn Killer" effect to 1/2 (50%).

Added a new debug command for single-layer damage reduction:

/seabornadaptation reduction physical <number>
/seabornadaptation reduction magic <number>
/seabornadaptation reduction get

This mod has no related projects