In sea and prehistory, you can investigate the past by exploring a new minibiome! Search for clues that lead you to ancient power!
Put the bait in your off hand while fishing in order to start your fight!
Generation bugs were fixed on V5!
V6: Added a config file for world generation!
Create a new ring, find new fossil stones and pots full of treasures, find and hunt a new mini-boss, you can even wear a brand new hat!
To find the treasures from the past, you need to find an archeologist's cave and crack the nautilus shells with the quartz hammer!
This mod is so cute, are you considering updating it to 1.19? :3
In reply to raffle0:
I have considered it, yes, but I will be a bit though since I am not sure of where I put the models D:
1.18.2 port please!! :D
This mod has huge potential, but needs a lot of reworking..
very nice mod!but there are something to you =)
1.there are too many snail and dragonfly spawn
2.the structure have redundant part when it spawn,can you optimize the nbt of structure?
3.if you will make a compatibility between "Sea and Prehistory" and "Curios API". Wearing a ring is a good choice
the latest filename has a very unfortunate typo lol
In reply to mosesconspiracy:
woops haha
In reply to kleiders3010:
xD
there to many snails my world lags door it
Hi dude , do you have plans por expand the config? i want to stop the spawning of some mobs(snails)
Hi there, how are you doing today?
This is an amazing mod! I would however like to notify you on a few issues.
The first is the one that the kind people below me have mentioned.
I also find that the structures spawn way too often. I'd love to see a config file get added.
Lastly, some blocks have strange textures, though this doesn't bother me too much.
This is a gorgeous mod, though these are the only three issues I'm having.
Thanks!
-Mitch
In reply to gd_mitch:
There are plans for a config file update!
In reply to kleiders3010:
Heya, hope you're doing well.
Thank you very much for your quick response :)
Also, this is awesome news, thank you for letting me know!
Do you accept suggestions? If I ever think of anything else that I would find fitting, would it be okay to post them here or somewhere else?
Still a really awesome mod. Super good job on it.
Thanks again,
-Mitch
In reply to gd_mitch:
We do have a discord server with some channels for my mods here: https://discord.gg/b7WUWyQK
You can leave suggestions on the sea and prehistory channel!
In reply to kleiders3010:
Great, thanks!
In reply to gd_mitch:
Config file added on V6, being approved by curseforge!
Hello. I am having the same issue as those below me & I also have the Terraforged mod installed. This is what it looks like.
I think this mod is simply cute, cozy, & neat. You guys are amazing. =)
I forgot to ask, may I use this in my modpack?
In reply to aomgtera:
Sorry for the late reply! There are plans for a config file update that should fix those issues; And yes, you can use it in your modpack np!
In reply to kleiders3010:
Awesome. Thank you!
I've gotten a problem both times I've used this mod, which sucks because it looks amazing :(
I find giant stone blobs in my world, both above any underground. I'm pretty sure this is the problem causing mod unfortunately because it only happened when I added this mod. Although if no one else has had a problem with this then I may be wrong.
I can send a picture in dm if need be :)
This is in 1.16.5 with the most recent version V5 too so hmmm
Edit: I have confirmed this is the mod :( The giant stone block is the minibiome spawning unnaturally. Thought I should bring this to your attention.