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Scythe Borne

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Scythe Borne is a mod that adds SCYTHES to the game, specifically, 6 different scythes, which are made out of Minecraft's basic tool materials, which are wood, stone, gold, iron, diamond and netherite. 

The attack damage of each increases linearly, going from 3 DMG (wooden) to 7 DMG (netherite), but the main benefit of the scythes are their attack speeds (and cool enchantments lol) which goes from 2.2 to 3.4 that makes the Netherite Scythe about 2.1 times faster than the netherite sword.

 

Enchantments; A given scythe can be enchanted with most of the Sword enchantments, with exceptions like Fire aspect, Looting or Sweeping edge. Here's the list of NEW scythe-specific enchantments i've added:

Hemorrhage II - Causes the entity to bleed on hit, which causes damage over time. The bleeding has an accumulating effect - the more you hit the entity in a given time-frame, the faster they bleed. Bigger level increases the time mobs bleed for.

 

Decapitation III - Mobs after death have a 6.2% chance to drop their skull or head if it exists in the game. Even Wither has a chance to drop their skull. Bigger level increases the chance for the drop (From 3.3% to 5% to 6.2% at the max level)

 

Link Of Fate IV - After you hit a mob, they are added to an array which links them to the rest of the entities in there, if one of the entities which are in the array are killed by you, all the mobs in the array die. The array can hold only one type of a mob tho! So for example, inside the array there can be only zombies, skeletons, pigs or golems. This won't work on players or bosses like Wither or Warden.

 

Crafting; To craft the scythe, you'll need 2 sticks and 3 pieces of tool materials, such as diamonds, iron etc. Place them in the crafting grid like this: