
Description
Sculk Apple
Mod Overview
Sculk Apple expands Minecraft's vanilla Sculk ecosystem with a special food item, status effects, combat-based infection, experience-powered Sculk spreading, and temporary terrain restoration.
Players can gain Sculkification by eating a Sculk Apple, use their own experience to fuel Sculk spreading, and interact with Sculk blocks and Wardens in unique ways.
1. Sculk Apple
The Sculk Apple is a special food item featuring an animated, pulsing texture.
Eating it grants Sculkification for 12 minutes. Eating another Sculk Apple refreshes the effect duration.
Crafting Ingredients:
-
Echo Shard ×7
-
Enchanted Golden Apple ×1
-
Sculk Catalyst ×1
Sculkification grants 10 additional maximum health points (5 hearts) and makes affected entities immune to Sculk Fear and Sculk Infection damage.
Sculkified entities can also gain combat enhancements by coming into contact with Sculk terrain.
2. Sculk Surge
Sculkified entities can gain the Sculk Surge effect by coming into contact with naturally generated Sculk blocks or those created through the mod's spreading mechanics.
Melee Damage: Adds 3 damage points.
Sculk Fear: Eligible attacks deal an additional 2 points of base Sculk Fear damage.
Movement Speed: Increased by 20%.
Damage Reduction: Reduces eligible incoming damage by 20%.
Movement Enhancement: Improves jumping ability.
Some bonuses do not stack with vanilla potion effects that provide similar benefits.
Sculk Surge Duration by Block Type:
| Block | Duration |
|---|---|
| Sculk Vein | 2 seconds |
| Sculk | 4 seconds |
| Sculk Catalyst | 4 seconds |
| Sculk Sensor | 5 seconds |
| Calibrated Sculk Sensor | 5 seconds |
| Sculk Shrieker | 6 seconds |
Remaining in contact with the corresponding blocks continuously refreshes the effect duration.
3. Sculk Droplets and Terrain Spreading
The mod introduces four types of Sculk Droplets with different experience capacities:
100 / 500 / 1000 / 10000 XP Droplets.
Throwing a droplet creates a temporary Sculk area. Different experience capacities produce different spreading scales, with the 10000 XP Droplet using a snowflake-shaped spreading pattern.
Sculk Catalyst Experience Infusion
Sculkified players can sneak while standing on a Sculk Catalyst to infuse their own experience into it.
Experience is infused every 1.2 seconds. Creative Mode players can infuse experience without consuming any, even when they have zero experience.
The infused experience forms Sculk bubbles that flow outward from the catalyst. These bubbles travel through existing Sculk networks without losing additional experience along the way. Energy is only consumed when they reach a suitable location and convert terrain into Sculk.
Spreading can generate Sculk blocks and Sculk Veins, with chances to create Sculk Sensors, Sculk Shriekers, and additional Sculk Catalysts. Sculk Veins can also grow upward along the sides of blocks.
Temporary Sculk areas last for 5 minutes from the beginning of spreading. Once they expire, the original terrain is gradually restored. Unloaded chunks continue restoration when loaded again.
4. Sculk Infection and Sculk Explosions
When a Sculkified player successfully attacks an entity, there is a 30% chance to inflict Sculk Infection.
Infection deals damage over time. Infected entities may trigger a Sculk Explosion depending on how they die:
| Cause of Death | Sculk Explosion Chance |
|---|---|
| Directly killed by a Sculkified player | 40% |
| Killed by a Sculk Explosion | 50% |
| Killed by Sculk Infection damage over time | 20% |
When a Sculk Explosion occurs, it spreads Sculk Infection once to eligible nearby entities, centered on the entity that died.
Sculk Infection only spreads when a Sculk Explosion actually occurs.
Deaths that do not trigger an explosion will not spread infection. Infected entities killed by a Sculk Explosion may trigger another explosion, creating a chain reaction.
The spread of Sculk Infection itself does not deal additional initial infection damage.
Sculk terrain spreading, catalyst experience infusion, and Sculk Droplets do not directly spread infection.
Wardens are immune to Sculk Infection.
5. Sculk Fear and Sculk Infection Damage
The mod introduces two independent custom damage types.
Sculk Fear: Bypasses normal armor and shields but can be reduced by Protection enchantments.
Sculk Infection: Bypasses normal armor, shields, and Protection enchantments.
Both damage types have their own death messages and damage calculation rules.
Sculkified entities are immune to both damage types.
6. Wardens and Sculkification
Sculkification changes how Wardens perceive players.
If a Warden has not established hostility toward a player, it cannot establish a new hostile relationship through the Sculkified player's movement, jumping, proximity, physical contact, or sniffing.
Existing anger that has not reached the hostility threshold gradually decreases.
Sculkification cannot remove already established hostility.
If a Warden has already targeted a player, eating a Sculk Apple will not immediately stop its pursuit.
Directly attacking a Warden also breaks the stealth protection against that Warden.
Sounds caused by projectile impacts and explosions can still attract Wardens to investigate the source, but these sounds alone will not cause a Warden to identify a Sculkified player who has not provoked it as an enemy.
Additionally, Sculkified players cannot trigger the Warden-summoning mechanism of Sculk Shriekers.
7. Terrain Restoration and Experience Recovery
Temporary Sculk areas record the original terrain and gradually restore it when they expire or are manually cleared.
Natural Expiration or Terrain Destruction: Returned experience is generated near the original spreading location.
Clearing with Administrator Commands: Returned experience is generated on suitable ground within a 5-block radius of the player executing the command.
Experience actually consumed through Sculk Catalyst infusion is also included in the recoverable experience.
To reduce performance issues caused by large numbers of experience orbs, experience is combined into high-value orbs, each containing up to 32767 XP, with a controlled spawn rate.
Free experience infusion in Creative Mode does not generate recoverable experience out of nothing.
8. Administration Commands
Clear the Current Dimension:
/clear 幽匿地带
or
/sculkapple clear
Specify a Dimension:
/sculkapple clear minecraft:overworld — Overworld
/sculkapple clear minecraft:the_nether — Nether
/sculkapple clear minecraft:the_end — End
/sculkapple clear all — All loaded dimensions
The Chinese command also supports dimension parameters and all, including dimensions registered by other mods.
If no Sculk spreading areas are found in the current dimension, the following message will appear:
当前维度未找到蔓延幽匿地带。




