Another part of the "Apocalypse" collection of addons I've created, this one builds upon Sculk Horde by introducing proper mob infection.
The mobs themselves have several buffs, with the ravager, witch, guardian, and vindicator specifically having a higher health pool to better match their non-sculk counterparts. Along with this, the warden doesn't care about them being around anymore since they're all just a bunch of soul-eating fungus piles. The rot doesn't consume itself.
Speaking of, destroying brain nodes through physical means is further discouraged as, without the use of TNT or such, a warden will be summoned up from the ground to take you down with the ship, so to speak.

