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Scorchful

Dune-inspired, Vanilla+ mod focused on Heat-based temperature survival and combat - sister mod of Frostiful!

File Details

scorchful-0.18.0+26.1-sources.jar

  • B
  • Apr 10, 2026
  • 1.02 MB
  • 2
  • 26.1.2+2
  • Fabric + 1

File Name

scorchful-0.18.0+26.1-sources.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:scorchful-981400:7905994"

Quilt

modImplementation "curse.maven:scorchful-981400:7905994"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Scorchful 0.18.0 for Minecraft 26.1.x: Someone should dust in here

  • Added Dust and Red Dust, replacing the default drops of Sand Piles and Red Sand Piles, respectively.
    • The Sand Pile and Red Sand Pile block items can still be obtained with a silk touch tool.
    • Dust and Rest Dust can be crafted in a 2x2 pattern to produce Sand and Red Sand, respectively.
    • Dust and Rest Dust can be smelted into Quartz
    • Husks, Parched, and Camel Husks will drop 0-2 Dust on death, increasing by up to 1 per level of looting (exactly same rate as Husks drop Rotten Flesh).
  • The Fear mob effect now reduces armor by 50% per level of Fear, and recolors the armor bar to be red.
  • Drowned will now randomly spawn with Copper and Turtle Armor on Normal and Hard difficulty.
    • The equipping logic is similar to how Zombies will spawn with armor.
    • Drowned are 3x more likely to spawn with Copper armor than with Turtle.
  • Renamed the doSandPileAccumulation config option to enableSandPileAccumulation for consistency.
    • This change will be automatically applied to existing configs with schema version 8.
  • Fixed the Red Sand Cauldron not being properly pickaxe-mineable
  • Fixed full Sand Pile and Red Sand Pile blocks (8 layers) not dropping their respective full blocks.
  • Fixed an incorrect title for the Scorchful Creative Mode Tab.
  • Fixed Engulfed Hearts rendering incorrectly.