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Scorched Guns Neoforged

An unofficial NeoForge 1.21.1 port of Scorched Guns 2, focused on preserving the original mod’s firearms, structures, mobs, machines, turrets, and ExoSuit gameplay on a newer Minecraft version.
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ScorchedGuns-Neoforged-1.3.1

File nameScorchedGuns-1.3.1.jar
Uploader
sadeastsadeast
Uploaded
May 14, 2026
Downloads
747
Size
17.4 MB
Mod Loaders
NeoForge
File ID
8086478
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scorched-guns-neoforged-1538807:8086478"

Learn more about Curse Maven

What's new

Added

  • Added optional compatibility with Sound Physics Remastered so remote Scorched Guns shots are handled as world-positioned sounds while local shots remain centered for stable first-person audio.

Fixed

  • Fixed a rare client JVM crash when removing and reinserting weapon magazine attachments by moving attachment-slot compatibility checks out of the per-frame render overlay path.
  • Fixed crashes when inserting enchanted attachments into weapons by saving and reading attached ItemStacks with the active world/player registry access instead of the built-in registry snapshot.
  • Fixed old Silk Touch loot predicates on Scorched Guns ores and related mineable blocks so normal mining drops the intended raw/resources again while Silk Touch still drops the block.
  • Fixed Scorched Guns enchantments not appearing in creative or the enchanting table by restoring their Minecraft 1.21.1 data-driven enchantment definitions and supported-item tags.
  • Fixed mojibake in the English localization where symbols such as bullets, section formatting, check marks, warning icons, hearts and energy icons displayed as corrupted text.

Changed

  • Updated the attachment workbench screen to match the newer upstream layout with a larger weapon preview, horizontal attachment slots and a weapon stat readout.

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