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Scorched Guns 2 Unofficial NeoForge Port

It's an experimental unofficial NeoForge 1.21.1 port of Scorched Guns 2, but mostly everything works (that I know of.)

File Details

ScorchedGuns-0.5.4-1.21.1.jar

  • R
  • May 11, 2026
  • 18.95 MB
  • 209
  • 1.21.1
  • NeoForge

File Name

ScorchedGuns-0.5.4-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scorched-guns-2-unofficial-neoforge-port-1537542:8072344"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

 Fixed:
* Curios Slot Ammo Deletion: Fixed by updating AmmoBoxItem, Gun, and ReloadTracker to correctly utilize the
     active registry when parsing NBT data, preventing ammo box contents from being cleared when reloading from a
     Curios slot.
   * Stun Grenade Flash Effect: Fixed by moving the screen-flash rendering logic from GameRenderer.render to
     Gui.render, ensuring the overlay is correctly rendered on top of the GUI.
   * Explosion Visual Scale: Fixed a particle-spawning bug across all grenade/rocket entities where explosion visual
     scaling was disabled due to an incorrect count parameter; the explosions now render with their intended size.