Scorched Guns 0.5.5: NeoForge Port
Unofficial Scorched Guns 0.5.5: NeoForge Port brings the original Scorched Guns made by ribs experience to Minecraft 1.21.1 on NeoForge.
This port was built from the 0.5.5 release for Minecraft 1.20.1, and focuses on preserving the original mod's gritty firearm combat, custom ammunition systems, attachments, hostile mobs, structures, loot, machines, turrets and ExoSuit gameplay on a newer Minecraft version.
Features
- A large arsenal of firearms and custom weapons - all 141 guns, fully animated
- Multiple ammunition types, magazines and reload styles (mag-fed, single-item and manual reloads)
- Weapon attachments and gun customization, with attachment durability and Mending support
- Hostile mobs from the original mod, including gunner factions that spawn already carrying guns
- Raids and the gun-tier progression system, with progress messages
- World structures with loot - including the 0.5.5 loot injection into dungeons and mineshafts
- Turrets and combat machines, with targeting, ammo modules and turret platforms
- GunBench and crafting-related systems, including the gun bench recipe book with its own tabs (guns / turrets / ExoSuit), JEI categories and blueprint ghost placement
- Blueprints, machines (mech press, macerator, polar generator, …) and their upgrades
- ExoSuit equipment and upgrade mechanics, including flight and gas-mask handling
- Custom particles, projectiles, sounds and effects, plus the mod's own enchantments (gun rust is a real curse)
- Singleplayer, multiplayer and dedicated server support
- Optional compatibility with Create - Create 6 recipes, sequenced assembly ammo lines and mechanical crafting for guns
- Optional compatibility with Create Aeronautics / Sable - bullets and turrets interact with physical structures, and turrets built on a moving structure aim in world space
- Optional compatibility with Immersive Engineering, Mekanism, Create: New Age, Create Ore Excavation and Farmer's Delight - their materials appear in the mod's recipes when installed
- Optional compatibility with Touhou Little Maid - maids can use the mod's firearms, grenades and medkits (shipped as a nested mod, inactive without TLM)
Requirements
This port requires:
- NeoForge for Minecraft 1.21.1 - 21.1.150 or newer
- Framework (MrCrayfish) 0.13.11+
- GeckoLib 4.9.3+
- Curios API 9.5.1+
Make sure all required dependencies are installed before launching the game. The optional compatibility mods are not required - each of them only activates when it is present.
Notes
This is a NeoForge 1.21.1 port of Scorched Guns 0.5.5, not a new original mod. Nothing was rebalanced: the goal is to keep the original gameplay experience working on a newer Minecraft version while preserving the feel and systems of the source mod as closely as possible.
The port was verified on a dedicated server on the minimum supported NeoForge (21.1.150) and in the client on 21.1.250. A few purely visual details are still listed as "needs a player to confirm" in the repository's porting notes, and two Create-based recipes log a parse error when Create is not installed (inherited from 0.5.5). The complete porting notebook is in the source repository (HANDOFF.md, 71 sections, plus 23 static audits).
Credits
Original Scorched Guns concept, assets, data and gameplay belong to ribs (credits: MrCrayfish, Ribs) and the original mod's contributors. Sounds are CC0.
This project is an unofficial port to NeoForge 1.21.1; the maid compatibility is written for this port, and the Simplified Chinese translation comes from a community translation pack.
All credit for the mod itself goes to the original author - please do not report this port's bugs to them.

