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SCC: Calculated Mobs

Simulates mob kills on your SCC network and puts the real loot into storage.
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SCC: Calculated Mobs 1.0.8 – XP mode for the Simulation Calculator

File namescc_mobs-1.0.8.jar
Uploader
XxRonaldxXXxRonaldxX
Uploaded
Nov 11, 2026
Downloads
99
Size
400.8 KB
Mod Loaders
NeoForge
File ID
9563317
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scc-calculated-mobs-1764352:9563317"

Learn more about Curse Maven

What's new

SCC: Calculated Mobs 1.0.8

New

  • XP mode for the Simulation Calculator (#337): a new switch on the left of the window. When it is on, every successful simulation gives the experience the mob would drop on death as liquid experience into the SCC network instead of its drops (20 mB per point). Energy, Stardust Matrix, success chance and knowledge work as usual - so one chamber can make loot and another one experience for repairs and enchanting.
    • At most 100 points per simulated kill by default (xpModeMaxPerKill in the server config) - keeps bosses in check.
    • Needs a mod with liquid experience (any fluid in the c:experience tag); without one the switch is not shown.
    • Only in continuous mode; on order the chamber keeps building what the order needs.

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