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SCC: Calculated Mobs

SCC add-on: mob loot without laggy mob farms - simulated fights roll the real loot of every mob in your pack into SCC storage.
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SCC: Calculated Mobs 1.0.1 (MC 26.1.2)

File namescc_mobs-1.0.1.jar
Uploader
XxRonaldxXXxRonaldxX
Uploaded
Oct 25, 2026
Downloads
19
Size
358.4 KB
Mod Loaders
NeoForge
File ID
9325699
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:scc-calculated-mobs-1764352:9325699"

Learn more about Curse Maven

What's new

Changes

  • New Star Forge recipe: 2 Amethyst Shards + 2 Glowstone Dust → 2 Star Shards (Red Dwarf tier, 20,000 FE). Star Shards no longer depend only on meteor showers.
  • Higher tiers can now be forged directly in the Star Forge, not only reached with tier upgrades: put the block (any tier) in as the workpiece with the matter of the next tier (Red Dwarf Ember, Sun Core, Blue Plasma, Neutronium, Dark Matter). Same cost as the SCC machines.
  • Stardust Matrix is now crafted with Glowstone Dust instead of Star Shards (Glass, Glowstone Dust, Redstone - still 8 per craft).

Fixes

  • A Simulation Calculator that sits only at a Processing Calculator (order mode, no cable of its own) now also takes its power from that network, not only its matrix.
  • Upgrade descriptions in the slot picker need SCC 1.5.1.

This mod has no additional files