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SCC: Calculated Machinery

Basic processing, resource and power machines in the SCC tiers for your SCC network.
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SCC: Calculated Machinery 1.1.0 (MC 1.21.1)

File namescc_machinery-1.1.0.jar
Uploader
XxRonaldxXXxRonaldxX
Uploaded
Nov 4, 2026
Downloads
399
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9443515
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scc-calculated-machinery-1773249:9443515"

Learn more about Curse Maven

What's new

SCC: Calculated Machinery 1.1.0

Update from 1.0.0 - just replace the jar. Works with SCC 1.5 and 1.6.

New

  • Redstone control for every machine: a new button in all 13 machines with the usual four settings - ignore redstone, run only with a signal, run only without a signal, or always off. Shift+click goes back. Example: a Redstone Emitter gives a signal at 10,000 cobblestone, the Cobble Generator is set to "only without a signal" and pauses until the stock drops again.
  • While stopped by redstone, a machine does not work and draws no power, but still hands out finished items. Progress is kept.

Fixed

  • Settings Card (SCC 1.6) now copies the upgrades of a machine too.
  • Empty upgrade slots show one tooltip instead of two.

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