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SCC: Calculated Farming

SCC add-on: farms without fields - crops, trees and bees grow under a star-glass dome and harvest their real drops into SCC storage.
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SCC: Calculated Farming 1.0.2 (MC 1.21.1)

File namescc_farming-1.0.2.jar
Uploader
XxRonaldxXXxRonaldxX
Uploaded
Oct 26, 2026
Downloads
139
Size
329.5 KB
Mod Loaders
NeoForge
File ID
9330488
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scc-calculated-farming-1764359:9330488"

Learn more about Curse Maven

What's new

Fixed

  • Only one SCC scan in a new world (GitHub #239): the plant catalog is now the first phase of the SCC scan (needs SCC 1.5.2). Before, every finished catalog started another full SCC scan.
  • A new world no longer rebuilds the catalog (GitHub #243): the finished catalog is also stored for the whole instance (folder scc/catalog), so every further world with the same modpack takes it over at once.
  • The first catalog build in a busy modpack is much faster: a few minutes instead of up to 20.
  • Much less server load (GitHub #240): the Growth Calculator now calculates every 10 ticks for all ticks since then, instead of every tick - about a tenth of the cost, at exactly the same speed.
  • Shift-click now puts soil straight into the soil slot of the plot whose plant needs it, the same as right-clicking the block with the soil in hand.

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