SCC: Calculated Defense 1.1.0 (MC 1.21.1)
Curse Maven Snippet
What's new
SCC: Calculated Defense 1.1.0
Update from 1.0.3 - just replace the jar.
New
- Weakening field for the Star Shield (#287): a switch in the shield window. Hostile mobs inside the dome get Slowness and Weakness and half a heart of damage every 2 seconds - it holds them up and makes them less dangerous, the towers still do the killing. Costs 60 FE per mob every 2 seconds; bosses are left alone. Cost and damage are server settings.
- Reveal mobs (#287): a button in the Bastion Calculator makes all hostile mobs in its zone glow for 10 seconds, visible through walls. 200 FE per mob, then 30 seconds to recharge (server settings).
- Show tower range (#287): a button in the Star Tower window keeps its range ring visible all the time, not only while you look at the tower - switch it on for several towers to check that they cover the whole base.
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